Essence Distiller

1775 gold ・ Rare

Teamfight

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Effects

Stats while held
  • +1.5 Mana Regen
  • +3 All Attributes
  • +6 Armor
  • +150 Mana
ActiveCooldown10.0sRange1000
Soul Release

Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15.0s and attach to the first enemy that comes within 450 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8.0 seconds. Gains charges every time an enemy hero dies within 1500 units.

Notes (official)
  • Empty distillers gain 2 charges.
  • Only the closest Essence Distiller to the dying hero will gain a charge.
  • If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
  • Does not trigger spell block or spell reflect.
  • While dormant, provides vision in 450 radius. Vision lingers for 0.5s after latching.

Recipe

Patch history

7.41f 2026-09-15
  • Mana Regen bonus decreased from +1.75 to +1.5
7.41e 2026-07-30
  • When in Stash, no longer grants charges from nearby hero deaths
7.41c 2026-05-06
  • Soul Release radius when ground targeted increased from 400 to 450
7.41 2026-03-24
  • Requires Urn of Shadows (825), Chainmail (500), Wizard Hat (250), and a recipe (200). Total cost: 1775g
  • Provides +1.75 Mana Regen, +3 All Attributes, +6 Armor, and +150 Mana
  • Active: Soul Release. When cast on an ally, provides 40 health regeneration. If the ally is attacked by an enemy hero or Roshan, the effect is lost. When cast on an enemy, deals 25 damage per second, provides True Sight over them and shares their vision with the wearer's team. Both effects last 8 seconds. Can be cast on the ground to put a dormant effect that will latch to the first enemy hero that comes within 400 range from it. The effect waits for 15s and provides 400 vision until it disappears. Gains charges every time an enemy hero dies within 1500 units. Cast Range: 1000. No Mana Cost. Cooldown: 10s
  • Gains one charge if the wearer dies with an empty Essence Distiller
  • Gains two charges if Essence Distiller had no charges and an enemy hero dies within radius

Raw values (from the game files)

soul_radius 1500
soul_initial_charge 2
soul_additional_charges 1
soul_heal_amount 40
soul_damage_amount 25
duration 8.0
ground_duration 15.0
latch_range 450
latch_vision 450
linger_after_latch_duration 0.5

Details

Cost1775
Cooldown10.0 s
Range1000
Shared cooldownurn
Internal ID1852
Internal nameitem_essence_distiller