Inner Fire
In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.
Raw values (from the game files)(11)
| HEALTH COST | 75 / 100 / 125 / 150 |
|---|---|
| DAMAGE | 110 / 180 / 250 / 320 |
| RADIUS | 500 |
| DURATION | 1.5 / 2 / 2.5 / 3 |
| KNOCKBACK TO | 400 |
min_knockback_distance | 25 |
knockback_duration | 1 |
min_knockback_duration | 0.4 |
| %MOVEMENT SLOW | 0 |
| %HERO DAMAGE AS HEAL | 0 |
| %NON-HERO DAMAGE AS HEAL | 0 |
- Damage increased from 105/170/235/300 to 110/180/250/320
- Knockback Duration now scales based on Knockback Distance to a minimum of 0.4s
- Enemies which are 375 units or farther now receive a flat knockback of 25 units
- No longer upgraded with Aghanim's Shard