Magnus

Universal ・ Melee ・ Medium

Initiator 3 Disabler 2 Nuker 1 Escape 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength23 (+3.1/Lv)
  • Agility14 (+2.2/Lv)
  • Intelligence20 (+2.1/Lv)
Attack
  • Damage31–39
  • Base attack time1.8s
  • Base attack speed100
  • Attack range200
  • Attack point0.5s
  • Projectile speed900
Defense and movement
  • Base armor1
  • Magic resistance25%
  • Movement speed305
  • Turn rate0.8
  • Health regen0.5
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Shockwave

Cooldown 13 / 12 / 11 / 10s Mana 85 / 90 / 95 / 100 Range 1200 MAGICAL
ActiveCooldown13 / 12 / 11 / 10sMana85 / 90 / 95 / 100Range1200

Magnus sends out a wave of force, damaging enemy units in a line, pulling them towards him, and slowing them for a brief period.

Raw values (from the game files)(9)
shock_speed 1200
shock_width 200
DAMAGE 75 / 150 / 225 / 300
%MOVEMENT SLOW 75
slow_duration 2
pull_duration 0.2
pull_distance 150
max_level 4
SLOW DURATION 0.55 / 0.7 / 0.85 / 1.0
Patch history
7.41c 2026-05-06
  • Slow Duration increased from 0.4/0.6/0.8/1.0s to 0.55/0.7/0.85/1.0s

Empower

Cooldown 8s Mana 45 / 55 / 65 / 75 Range 800
ActiveCooldown8sMana45 / 55 / 65 / 75Range800

When cast on an ally, grants them bonus damage and cleave on attack. Empower is always on Magnus with 30% larger bonus.

Raw values (from the game files)(10)
DURATION 30 / 33 / 36 / 39
%BONUS DAMAGE 16 / 24 / 32 / 40
%CLEAVE DAMAGE 16 / 24 / 32 / 40
cleave_starting_width 150
cleave_ending_width 360
cleave_distance 650
self_multiplier 30
always_on 1
self_multiplier_bonus_max_stacks 25 / 30 / 35 / 40
self_multiplier_bonus_per_stack 5 / 6 / 7 / 8
  • The bonus damage is based only on base damage and damage from primary attributes.
  • Cleave damage goes through spell immunity.
  • Ranged units cannot Cleave.
Patch history
7.41 2026-03-24
  • Now always affects Magnus with 30% increased values and can't be cast on himself

Skewer

Cooldown 22 / 20 / 18 / 16s Mana 80 / 80 / 80 / 80 MAGICAL
ActiveCooldown22 / 20 / 18 / 16sMana80 / 80 / 80 / 80

Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and affected by slowed movement speed. The damage is increased based on distance traveled.

Raw values (from the game files)(11)
SPEED 900
DISTANCE 800 / 900 / 1000 / 1100
%SLOW 20 / 30 / 40 / 50
skewer_radius 145
SLOW DURATION 3.25
DAMAGE 80 / 160 / 240 / 320
%DISTANCE AS DAMAGE 6 / 9 / 12 / 15
tree_radius 200
TREE HIT DAMAGE 0
CLIFF HIT DAMAGE 0
terrain_hit_cooldown 0.5
  • Skewer is interrupted if Magnus is stunned, hexed or banished.
Patch history
7.41 2026-03-24
  • Aghanim's Shard bonus distance increased from +275 to +300 Aghanim's Shard

Horn Toss

Cooldown 30s Mana 100 MAGICAL
ActiveCooldown30sMana100

Magnus tosses any enemies in front of him, launching them to his rear. Enemies take damage, spend 0.6 seconds in the air, and are stunned while in the air and an additional amount of time after landing.

Raw values (from the game files)(10)
DAMAGE 325
radius 325
AIR DURATION 0.6
air_height 300
slow_duration 2
pull_offset 75
destination_offset 175
pull_angle 230
horn_toss_slow_pct 100
STUN DURATION 0.75
Patch history
7.41e 2026-07-30
  • Damage increased from 300 to 325

Solid Core Innate Passive

NONE
Passive

Magnus has increased slow resistance and suffers less knockback from enemy's abilities and items.

Raw values (from the game files)(2)
%KNOCKBACK RESISTANCE 50
%SLOW RESISTANCE 24
Patch history
7.41 2026-03-24
  • No longer levels with Reverse Polarity
  • Slow Resistance rescaled from 20/30/40/50% to 24% + 1% per level

Reverse Polarity

Cooldown 115s Mana 150 / 225 / 300 Range 410 / 410 / 410 MAGICAL
ActiveCooldown115sMana150 / 225 / 300Range410 / 410 / 410

Magnus changes properties of matter, pulling all nearby enemies in front of him and stunning them with a damaging slam.

Raw values (from the game files)(3)
PULL RADIUS 430
DAMAGE 100 / 200 / 300
STUN DURATION 2.5 / 3.0 / 3.5
Patch history
7.40 2025-12-15
  • Cooldown decreased from 120s to 115s

Talents

Level 25 Shockwave Returns to Magnus +0.8s Reverse Polarity Stun Duration
Level 20 +125 Shockwave Damage +15% Skewer Damage Per Distance Travelled
Level 15 +14 All Attributes per hero hit with Reverse Polarity -5s Skewer Cooldown
Level 10 +1.5 Mana Regen +1.25s Skewer Slow Duration

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41c 2026-05-06
Talents
  • Level 15 Talent All Attributes per hero hit with Reverse Polarity increased from +12 to +14
7.41b 2026-04-07
  • Agility gain increased from 2.0 to 2.2
  • Damage gain per level increased from 3.2 to 3.3
7.41 2026-03-24
  • Base Agility increased from 12 to 14
  • Damage at level 1 increased from 55–63 to 56–64
Talents
  • Level 25 Talent +10% Empower Damage/Cleave replaced with Shockwave Returns to Magnus
7.40 2025-12-15
  • Base Damage increased by 1
  • Damage at level 1 increased from 54–62 to 55–63

Background

The master-smiths of Mt. Joerlak agree on only a single point: that the horn of a magnoceros is more precious than any alloy. And of all such horns, the largest and sharpest belongs to the beast they call Magnus. For half a generation, Magnus took easy sport goring hunters come to claim the treasures of his kin. Each time he would return to his cave with hooves and horns stained red, until his Matriarch urged him and all their kin to seek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, having never failed to defend his people. The magnoceroi would stay, he decided, for a magnoceros does not believe in chance... nor does it ever change its mind. But when Mt. Joerlak erupted without warning, and half his kin perished in the fire and ash, Magnus changed his mind after all. The survivors pushed north, until they reached a blockade watched over by a hundred hunters armed with bow and steel. Magnus expected no less. He led his fiercest brothers and sisters in a charge against their enemies, and fought with a ferocity matched only by the fire-spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calves vanished into the drifts. The master-smiths are divided about what happened next. Some say Magnus reunited with his kin, while others claim he suffered mortal injuries and expired alongside the body of his Matriarch. Neither theory is correct. Magnus did vow to rejoin his kin...but only after seeking out those responsible for the eruption of Mt. Joerlak and watching them die upon his horn, for a magnoceros does not believe in chance.

Details

Internal namenpc_dota_hero_magnataur
Hero ID97
Aliases / search termsmagnataur, magnus, Magnus, マグナス, まぐなす, magunasu