Monkey King

Agility ・ Melee ・ Medium

Carry 2 Escape 2 Disabler 1 Initiator 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength19 (+2.8/Lv)
  • Agility23 (+3.7/Lv)
  • Intelligence20 (+1.8/Lv)
Attack
  • Damage29–33
  • Base attack time1.6s
  • Base attack speed95
  • Attack range300
  • Attack point0.45s
  • Projectile speed900
Defense and movement
  • Base armor1
  • Magic resistance25%
  • Movement speed300
  • Turn rate0.6
  • Health regen1
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Boundless Strike

Cooldown 24 / 21 / 18 / 15s Mana 85 / 90 / 95 / 100 Range 1100 PHYSICAL
ActiveCooldown24 / 21 / 18 / 15sMana85 / 90 / 95 / 100Range1100

Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.

Raw values (from the game files)(11)
STUN DURATION 0.7 / 0.9 / 1.1 / 1.3
%CRITICAL DAMAGE 120 / 140 / 160 / 180
BONUS DAMAGE 20 / 40 / 60 / 80
strike_radius 150
DISTANCE 1100
acceleration_z 5000
min_height_above_lowest 100
min_height_above_highest 150
max_horizontal_acceleration 30000
duration 0.2
spring_channel_pct 35

Tree Dance

Cooldown 0.9 / 0.6 / 0.3 / 0s Range 900
ActiveCooldown0.9 / 0.6 / 0.3 / 0sRange900

Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 3.0s. Taking damage while on the ground puts Tree Dance on cooldown.

Raw values (from the game files)(15)
leap_speed 600
spring_leap_speed 1300
give_up_distance 1850
ground_jump_distance 900
DISTANCE 900
DAMAGE COOLDOWN 3.0
perched_day_vision 700
perched_night_vision 500
perched_spot_height 192.0
unperched_stunned_duration 3.0
top_level_height 500
impact_damage_tooltip 140 / 210 / 280 / 350
impact_movement_slow_tooltip 20 / 40 / 60 / 80
range 900
max_level 4
  • Tree Dance cooldown starts upon landing.
  • Right-clicking the ground will have Monkey King drop from the tree.
  • Movement is interrupted if Monkey King is stunned, hexed or banished.
Patch history
7.41 2026-03-24
  • Cast point increased from 0.1s to 0.2s
  • Cast Range / Perched Tree Cast Range increased from 800 to 900
  • Cooldown decreased from 1.4/1.2/1.0/0.8s to 0.9/0.6/0.3/0s
  • Leap speed decreased from 700 to 600
  • Leaping between trees can now be interrupted by Roots and Leashes
  • Previously it was only interrupted by Stunned, Hidden, or Hexed statuses
7.40 2025-12-15
  • Stun duration from falling off the cut tree decreased from 4s to 3s

Primal Spring

Cooldown 18 / 16 / 14 / 12s Mana 100 Range 800 MAGICAL
ActiveCooldown18 / 16 / 14 / 12sMana100Range800

CHANNELED - Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.

Raw values (from the game files)(4)
DAMAGE 110 / 200 / 290 / 380
%MOVEMENT SLOW 30 / 40 / 50 / 60
MAX SLOW DURATION 4.0
impact_radius 375
Patch history
7.41c 2026-05-06
  • Movement Slow decreased from 35/50/65/80% to 30/40/50/60%

Jingu Mastery Passive

Cooldown 0s PHYSICAL
Passive

Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.

Raw values (from the game files)(6)
REQUIRED HITS 4
COUNTER DURATION 5.5 / 7.0 / 8.5 / 10.0
charges 4
BONUS DAMAGE 30 / 80 / 130 / 180
%BONUS LIFESTEAL 20 / 40 / 60 / 80
BUFF DURATION 35
  • Hitting an enemy with Boundless Strike adds to the hit counter.
  • Repeatedly hitting an enemy refreshes the Jingu Mastery debuff duration.
  • Hit charges on enemies cannot be dispelled.
  • Jingu Mastery buff on self can be dispelled.
  • Break disables the gaining of new stacks.
  • Break does not disable the bonuses from existing stacks.
Patch history
7.40c 2026-01-21
  • Bonus Damage increased from 30/75/120/165 to 30/80/130/180

Mischief Innate

Cooldown 24.5s Mana 0 / 0 / 0 / 0
ActiveCooldown24.5sMana0 / 0 / 0 / 0

Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, or using any item or ability breaks Monkey King's disguise. Grants damage immunity for 0.1 seconds upon transforming.

Raw values (from the game files)(3)
%BONUS MOVE SPEED 8
reveal_radius 200
invul_duration 0.1
Patch history
7.41 2026-03-24
  • No longer levels with Wukong's Command
  • Cooldown changed from 24/20/16/12s to 24.5s - 0.5s per level

Wukong's Command

Cooldown 100 / 90 / 80s Mana 100 Range 0 PHYSICAL
ActiveCooldown100 / 90 / 80sMana100Range0

Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack that attacks at a fixed rate of 1.1s, and only targets enemy Heroes. Monkey King is granted bonus armor for the spell's duration. Monkey King can transform into any one of his soldiers during Wukong's command, taking its place for a short duration, becoming indistinguishable from other soldiers, and leaving another soldier in his stead.

Raw values (from the game files)(10)
first_radius 300
second_radius 750
num_first_soldiers 5
num_second_soldiers 9
move_speed 700
BONUS ARMOR 15 / 20 / 25
attack_speed 1.1
%SOLDIER DAMAGE 0
DURATION 14
cast_range 625
  • Soldiers do not receive Jingu Mastery bonuses.
  • Soldiers do not copy Basher or Abyssal.
Patch history
7.41 2026-03-24
  • Now has Changing of the Guard sub-ability by default
  • While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. No Mana Cost. Cooldown: 3s
7.40b 2025-12-23
  • Duration increased from 13s to 14s
  • Aghanim's Scepter Soldier Duration increased from 12s to 15s Aghanim's Scepter

Spring Early

Revert Form

Cooldown 1s Mana 0 / 0 / 0 / 0
ActiveCooldown1sMana0 / 0 / 0 / 0

Reverts Monkey King's shape to his original form.

Changing of the Guard

Cooldown 5s
ActiveCooldown5s

Monkey King can transform into any one of his soldiers during Wukong's command, taking its place for a 1.5s, becoming indistinguishable from other soldiers, and leaving another soldier in his stead. While transformed, Monkey King is invulnerable, but cannot attack or cast spells

Raw values (from the game files)(2)
transfiguration_duration 1.5
initial_cooldown 1.0
Patch history
7.41b 2026-04-07
  • Cooldown increased from 3s to 5s
7.41 2026-03-24
  • Ability appears in place of Wukong's Command and starts on a 1s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation. Aghanim's Scepter
  • The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty.

Talents

Level 25 -1 Jingu Mastery Required Hits Additional Wukong's Command Ring
Level 20 Jingu Mastery Undispellable +60% Boundless Strike Critical Damage
Level 15 0 Cooldown Primal Spring +110 Jingu Mastery Damage
Level 10 +300 Tree Dance Cast Range +0.2s Boundless Strike Stun Duration

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41c 2026-05-06
  • Base Agility decreased from 24 to 23
  • Damage at level 1 decreased from 53-57 to 52-56
7.41b 2026-04-07
Talents
  • Level 10 Talent Tree Dance Cast Range decreased from +350 to +300
7.41 2026-03-24
Talents
  • Level 10 Talent +90 Primal Spring Max Damage replaced with +350 Tree Dance Cast Range
  • Level 15 Talent +450 Tree Dance Cast Range replaced with 0 Cooldown Primal Spring
  • Level 20 Talent 0 Cooldown Primal Spring replaced with Jingu Mastery Undispellable
7.40c 2026-01-21
Talents
  • Level 10 Talent Primal Spring Max Damage increased from +85 to +90
7.40 2025-12-15
  • Base Armor decreased by 1
  • Base Attack Time improved from 1.7s to 1.6s
  • Base Attack Speed decreased from 100 to 95

Background

For 500 years the mountain pressed down upon him, only his head free from the crushing weight of the stonewrought prison the elder gods had summoned to halt his childish rebellion. Moss grew along the lines of his exposed face, tufts of grass sprouted from his ears; his vision was framed in wildflowers reaching from the soil around his cheeks. Most thought him long dead, tormented by the gods for waging war against the heavens until naught but his legend survived. But, as the stories go, the Monkey King cannot die. So he waited. Until the gods came to offer a chance at absolution, he endured. And when they did come to name the price, Sun Wukong accepted their charge: he would accompany a young acolyte on a secret pilgrimage, protect him from demons and dangers of the road, and guide the man home in possession of a coveted relic. Do that, and humbly obey the human's commands in service to their holy mission, and Wukong would prove himself reformed. For a change, Sun Wukong fulfilled his oath to the gods with honor, and atoned for the sins of past insurrections. The acolyte, much learned in hardships, was returned to his home temple, relic in hand; and Wukong-finding himself for the first time in proper standing with any gods of consequence-was content for a short while to give up his old thirst for adventure and glory. But the Monkey King was born for mischief...and offending the gods never gets old.

Details

Internal namenpc_dota_hero_monkey_king
Hero ID114
Aliases / search termsmk, Sun Wukong, Monkey, King, モンキーキング, もんきーきんぐ, monnki-kinngu, 孫悟空, そんごくう, ソンゴクウ, sonngokuu