Anti-Mage

Agility ・ Melee ・ Easy

Carry 3 Escape 3 Nuker 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength21 (+1.6/Lv)
  • Agility25 (+2.8/Lv)
  • Intelligence12 (+1.8/Lv)
Attack
  • Damage29–33
  • Base attack time1.4s
  • Base attack speed100
  • Attack range150
  • Attack point0.3s
Defense and movement
  • Base armor2
  • Magic resistance25%
  • Movement speed315
  • Turn rate0.6
  • Health regen1.5
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Mana Break Passive

PHYSICAL
Passive

Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.

Raw values (from the game files)(4)
MANA BURNED AS DAMAGE 65
MANA BURNED PER HIT 25 / 30 / 35 / 40
MAX MANA BURNED PER HIT 1.8 / 2.7 / 3.6 / 4.5
illusion_percentage 25
  • Mana Break has 25% mana burn effect if caused by illusions.
Patch history
7.41f 2026-09-15
  • Mana Burned as Damage increased from 60% to 65%
7.41b 2026-04-07
  • Max Mana Burned per hit increased from 1.6/2.4/3.2/4% to 1.8/2.7/3.6/4.5%
7.41a 2026-03-27
  • Mana Burned As Damage increased from 50% to 60%
7.41 2026-03-24
  • Effectiveness when applied by illusions decreased from 50% to 25%
  • Now upgraded with Aghanim's Scepter Aghanim's Scepter
  • Increases Max Mana Burned per hit by an additional 1.5%

Blink

Cooldown 10.5 / 9 / 7.5 / 6s Mana 60 / 55 / 50 / 45 Range 875 / 950 / 1025 / 1100
ActiveCooldown10.5 / 9 / 7.5 / 6sMana60 / 55 / 50 / 45Range875 / 950 / 1025 / 1100

Short distance teleportation that allows Anti-Mage to move in and out of combat.

Raw values (from the game files)(2)
min_blink_range 200
DEBUFF DURATION 0
  • You can use Blink to dodge incoming projectiles.
Patch history
7.41d 2026-06-04
  • Mana Cost decreased from 65/60/55/50 to 60/55/50/45
7.41 2026-03-24
  • Cast Range rescaled from 750/900/1050/1200 to 875/950/1025/1100
  • Cooldown decreased from 12/10/8/6s to 10.5/9/7.5/6s
  • Mana Cost increased from 50 to 65/60/55/50
  • Aghanim's Scepter no longer decreases cooldown by 1s Aghanim's Scepter

Counterspell

Cooldown 15 / 11 / 7 / 3s Mana 50 Range 0
ActiveCooldown15 / 11 / 7 / 3sMana50Range0

Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells.

Raw values (from the game files)(6)
MAGIC RESISTANCE 14 / 21 / 28 / 35
DURATION 1.3
duration_illusion 4
incoming_damage 100
does_reflect 1
REFLECTED SPELL AMP 0
  • Break disables the passive magic resistance.
Patch history
7.41 2026-03-24
  • Magic Resistance decreased from 16/24/32/40% to 14/21/28/35%
  • Duration increased from 1.2s to 1.3s
7.40 2025-12-15
  • Aghanim's Shard no longer provides Counterspell Ally ability Aghanim's Shard
  • Aghanim's Shard illusion outgoing damage increased from 75% to 100% Aghanim's Shard

Persecutor Innate Passive

Passive

Attacks slow enemies based on how much mana they are missing. Min slow at 60% mana, up to max slow at 0% mana. No effect if enemy is above 60% mana.

Raw values (from the game files)(4)
%MIN MOVEMENT SLOW 12
%MAX MOVEMENT SLOW 24
mana_threshold 60
SLOW DURATION 0.75
  • Full effect if caused by illusions.
Patch history
7.41c 2026-05-06
  • Minimum mana threshold for slow improved from 50% to 60%
7.41 2026-03-24
  • No longer levels with Mana Void
  • Min Movement Slow rescaled from 12.5/15/17.5/20% to 12% + 0.5% per level
  • Max Movement Slow rescaled from 25/30/35/40% to 24% + 1% per level

Mana Void

Cooldown 100 / 85 / 70s Mana 100 / 150 / 200 Range 600 MAGICAL
ActiveCooldown100 / 85 / 70sMana100 / 150 / 200Range600

For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.

Raw values (from the game files)(4)
DAMAGE PER 1 MANA MISSING 1.0
STUN DURATION 0.3
RADIUS 400 / 450 / 500
MANA THIRST MAX ATTACK DAMAGE 0
  • Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect.
Patch history
7.41 2026-03-24
  • Cooldown increased from 70s to 100/85/70s
  • Radius decreased from 500 to 400/450/500
  • Damage per 1 Mana Missing rescaled from 0.8/0.95/1.1 to 1

Talents

Level 25 -1s Blink Cooldown -50s Mana Void Cooldown
Level 20 +125 Blink Cast Range +0.8s Mana Void Stun
Level 15 +9%/18% Persecutor Min/Max Movement Slow +0.2 Mana Void Damage Multiplier
Level 10 +3 Health Regen +200 Mana Void Radius

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41d 2026-06-04
  • Base Agility increased from 24 to 25
  • Damage at level 1 increased by 1 (from 53-57 to 54-58)
7.41b 2026-04-07
Talents
  • Level 20 Talent Blink Cast Range decreased from +150 to +125
7.41a 2026-03-27
  • Base Movement Speed increased from 310 to 315
  • Base Health Regen increased by 0.5
7.41 2026-03-24
  • Base Armor increased by 1
Talents
  • Level 15 Talent +1% Max Mana Mana Burn replaced with +0.2 Mana Void Damage Multiplier
  • Level 20 Talent +0.2 Mana Void Damage Multiplier replaced with +150 Blink Cast Range
  • Level 25 Talent +200 Blink Cast Range replaced with -1s Blink Cooldown
7.40 2025-12-15
  • Removed Counterspell Ally ability
Talents
  • Level 15 Talent Persecutor Min/Max Movement Slow increased from +7.5/15% to +9/18%

Background

The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.

Details

Internal namenpc_dota_hero_antimage
Hero ID1
Aliases / search termsam, wei, AntiMage, アンチメイジ, antimeiji, anchimeiji, あんちめいじ, ウェイ, うぇい, uxei