Patch 7.41a

2026-03-27 released ・ Heroes 37 ・ Items 2

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Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Items changed(2)

Heroes changed(37)

  • Base Attack Time worsened from 1.7s to 1.8s
  • Intelligence gain decreased from 1.6 to 1.4
Bone Guard
  • Skeleton Duration decreased from 46s to 40s
Mortal Strike
  • Cooldown rescaled from 6/5.5/5/4.5s to 5s
Talents
  • Level 15 Talent Health decreased from +350 to +300
  • Level 15 Talent Wraithfire Blast Stun Duration decreased from +1s to +0.75s
  • Base Agility increased from 17 to 20
  • Damage on level 1 increased from 47–59 to 49–61
Tailwind
  • Duration increased from 2s to 2.5s
  • Aghanim's Scepter bonus is still +1s, so it's increased to 3.5s Aghanim's Scepter
Focus Fire
  • Cooldown decreased from 70/50/30s to 50/40/30s
  • Base Damage decreased by 3
  • Damage on level 1 decreased from 49–55 to 46–52
Ghoul Frenzy
  • Bonus Attack Speed decreased from 5 per level to 4 per level
Rage
  • Movespeed Bonus decreased from 9/12/15/18% to 6/9/12/15%
Feast
  • Max HP per Hero Kill decreased from 10/15/20/25 to 10
Proximity Mines
  • Damage decreased from 450/575/750 to 400/550/700
  • Portion of damage dealt on the edge of AoE decreased from 60% to 50%
  • Minimum Damage decreased from 240/345/450 to 200/225/350
Talents
  • Level 10 Talent Proximity Mines Cooldown Reduction decreased from 3s to 2s
  • Base movement speed decreased from 295 to 290
Greevil's Greed
  • Max Bonus Gold Per Kill decreased from 18 to 16
  • Bonus Damage per Scepter decreased from +25 to +15
  • Base Movement Speed increased from 310 to 315
  • Base Health Regen increased by 0.5
Mana Break
  • Mana Burned As Damage increased from 50% to 60%
  • Base Intelligence increased from 20 to 22
  • Damage on level 1 increased from 39–45 to 41–47
Talents
  • Level 10 Talent Tornado Cooldown Reduction increased from 4s to 5s
Power Cogs
  • Mana Burn increased from 35/75/115/155 to 40/80/120/160
Talents
  • Level 15 Talent Battery Assault Damage increased from +24 to +25
  • Level 20 Talent Power Cogs Mana Burn increased from +70 to +80
Spectral Dagger
  • Damage rescaled from 70/120/170/220 to 80/120/160/200
Talents
  • Level 20 Talent Health decreased from +325 to +300
  • Level 25 Talent Dispersion decreased from +5% to +4%
Shadow Dance
  • Bonus Movement Speed decreased from 24/36/48% to 20/30/40%
Talents
  • Level 20 Talent +1 Agility gain/stolen per Essence Shift Stack replaced with +25s Essence Shift Duration
  • Level 25 Talent +35s Essence Shift Duration replaced with +1 Agility gain/stolen per Essence Shift Stack
Tree Grab
  • Number of Attacks increased from 4/5/6/7 to 5/6/7/8
Grow
  • Bonus Damage increased from 55/110/165 to 60/120/180
  • Movement Speed Bonus increased from 10/15/20 to 10/20/30
Exposure Therapy
  • Mana Restore increased from 3.75 + 0.25 per level to 4 + 0.5 per level
Chakram
  • Mana Cost decreased from 100/140/180 to 90/120/150
  • Mana Cost per second decreased from 14/22/30 to 10/15/20
Outfight Them!
  • No longer grants a passive armor bonus before casting abilities
Talents
  • Level 20 Talent Duel Duration decreased from +1s to +0.75s
  • Level 25 Talent Moment of Courage Lifesteal increased from +75% to +100%

Io

Equilibrium
  • Max Damage Amp and Max Heal Amplification decreased from 5 + 0.5% per level to 4 + 0.4% per level
Talents
  • Level 25 Talent Attack Tethered Ally's Target Damage decreased from 75% to 50%
  • Base Damage increased by 3
  • Damage on level 1 increased from 53–73 to 56–76

Kez

Raptor Dance
  • Base Damage increased from 30/60/90 to 40/70/100
Raven's Veil
  • Buff Duration increased from 7/8/9s to 8/10/12s
Blade Fury
  • Cooldown decreased from 36/30/24/18s to 30/26/22/18s
Blade Dance
  • Critical Damage increased from 130/150/170/190% to 140/160/180/200%
Penitence
  • Damage increased from 50/75/100/125 to 50/100/150/200
Talents
  • Level 15 Talent Penitence Slow increased from +14% to +15%
  • Base Armor decreased by 1
Lvl ? Pain
  • Curse Damage decreased from 15% to 10%
Spirit Lance
  • Slow Duration decreased from 3.75s to 3s
Talents
  • Level 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s
Bloodrage
  • Attack Speed decreased from 60/90/120/150 to 55/80/105/130
  • Aghanim's Shard target's max health as damage decreased from 2% to 1.5% Aghanim's Shard
Divided We Stand
  • Evasion no longer diminishes when shared between Meepos and has full strength on each
  • Clones can no longer copy Bottle
Celestial Quiver
  • Bonus Damage changed from 3 per level to 5 + 3 per level
Talents
  • Level 20 Talent Celestial Quiver Damage increased from +35 to +40
The Calling
  • Cooldown decreased from 30s to 30/28/26/24s
Pierce the Veil
  • Base Damage Bonus rescaled from 75% to 70/85/100%
  • Strength gain decreased from 2.8 to 2.5
Diabolic Edict
  • Damage per explosion decreased from 10/18/26/34 to 9/16/23/30
Fortune's End
  • Mana Cost decreased from 100 to 80
Horsepower
  • Strength as Bonus Movement Speed increased from 30% to 40%
Greater Bash
  • Aghanim's Scepter upgrade unit collision radius no longer affected by Area of Effect bonuses Aghanim's Scepter
Leviathan's Catch
  • Fish spawn launch distance decreased from 400 to 200
Deploy Turrets
  • Tinker Knockback increased from 350 to 400
Illusory Orb
  • Impact Damage decreased from 75/150/225/300 to 70/140/210/280
Rolling Thunder
  • Cooldown increased from 90/85/80s to 100/90/80s
Colossal
  • Now slightly grows in size when crossing an HP threshold
  • Agility gain increased from 3.9 to 4.2