Kez

Agility ・ Melee ・ Hard

Carry 3 Escape 2 Disabler 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength20 (+2.8/Lv)
  • Agility27 (+3.5/Lv)
  • Intelligence20 (+1.7/Lv)
Attack
  • Damage22–28
  • Base attack time1.9s
  • Base attack speed100
  • Attack range225
  • Attack point0.35s
  • Projectile speed900
Defense and movement
  • Base armor1
  • Magic resistance25%
  • Movement speed310
  • Turn rate1
  • Health regen1.5
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Echo Slash

Cooldown 21 / 18 / 15 / 12s Mana 75 / 90 / 105 / 120 PHYSICAL
ActiveCooldown21 / 18 / 15 / 12sMana75 / 90 / 105 / 120

Kez slashes forward in a 800 distance line with his Katana, attacking enemies in an area and applying a brief 100% impact slow. After a short delay, the area is attacked again. Heroes take bonus damage.

Raw values (from the game files)(9)
%ATTACK DAMAGE 70 / 80 / 90 / 100
BONUS HERO DAMAGE 20 / 40 / 60 / 80
ATTACKS 2
ECHO DELAY 1.2
SLASH RADIUS 200
katana_distance 800
travel_distance 250
tag_slow 100
tag_slow_duration 0.25
  • Destroys trees. Doesn't apply Cleave.

Grappling Claw

Cooldown 13 / 11 / 9 / 7s Mana 40 Range 650 / 750 / 850 / 950
ActiveCooldown13 / 11 / 9 / 7sMana40Range650 / 750 / 850 / 950

Kez swings on a grappling hook towards the target unit or tree. When the grappling hook collides with the target, that unit has slowed movement speed. Upon reaching the enemy target, Kez lands an attack on them.

Raw values (from the game files)(6)
land_distance 75
projectile_speed 3000
grapple_speed 1800
max_distance_break 2000
SLOW DURATION 0.7 / 0.8 / 0.9 / 1.0
%MOVE SLOW 70 / 80 / 90 / 100
Patch history
7.41 2026-03-24
  • When targeting a tree, now always destroys the targeted tree and ends in the tree's position

Kazurai Katana

Cooldown 24 / 18 / 12 / 6s Mana 40 Range 200 PHYSICAL
ActiveCooldown24 / 18 / 12 / 6sMana40Range200

Katana attacks and abilities apply a stacking damage over time to enemies that deals a percentage of the original attack's damage as additional damage over time. Kez may activate the ability to impale the target with his attack, preventing them from moving or turning. The target's Katana debuff bursts, causing some of the stacks to deal damage instantly.

Raw values (from the game files)(5)
DURATION 7
%DAMAGE PER SECOND 3 / 6 / 9 / 12
IMPALE DURATION 0.5
%STACKS AS BURST DAMAGE 50
MAX BURST STACKS 500
Patch history
7.41d 2026-06-04
  • Cooldown increased from 20/15/10/5s to 24/18/12/6s
7.40 2025-12-15
  • Damage per second rescaled from 5/7/9/11 to 3/6/9/12%
  • The active effect may only trigger up to a maximum of 500 stacks
  • Aghanim's Shard now also increases Max Stacks to 1000 and stack as burst damage from 50% to 100% Aghanim's Shard

Switch Discipline Innate

Cooldown 8s
ActiveCooldown8s

Kez switches between his Kazurai Katana and Shodo Sai. He gains different attack capabilities and abilities based on the weapon equipped. The abilities level up together, and when an ability is used, the associated alternate weapon ability also goes on cooldown. Kez deals extra damage on the first Katana hit or ability after switching to Katana, and gains bonus speed after switching to Sai.

Raw values (from the game files)(11)
KATANA MOVEMENT SPEED 0
KATANA ATTACK RANGE 225
KATANA BASE ATTACK TIME 1.9
%KATANA BONUS AGILITY BASE DAMAGE 12
%KATANA SWAP BONUS DAMAGE 12
SAI MOVEMENT SPEED 0
SAI ATTACK RANGE 150
SAI BASE ATTACK TIME 1.5
%SAI SWAP MOVEMENT SPEED 12
SAI SWAP SPEED DURATION 2
scepter_cooldown_timer 3
Patch history
7.41d 2026-06-04
  • Katana Bonus Agility Base Damage decreased from 16% to 12%
7.41 2026-03-24
  • Cooldown changed from 7.75s - 0.25s per level up to 8s - 0.25s per level 有効値は変更なし
  • Now the first katana hit or ability will deal 12% bonus damage after switching to Katana, and after switching to Sai Kez gains +12% movement speed for 2 seconds
  • Aghanim's Scepter no longer restarts the alternate ability cooldown if it was already on cooldown Aghanim's Scepter
7.40b 2025-12-23
  • Katana Base Attack Time worsened from 1.8s to 1.9s
  • Katana Bonus Agility Base Damage increased from 12% to 16%
  • Can no longer be disabled by Silence
7.40 2025-12-15
  • Cooldown reduction per level increased from 0.2s to 0.25s
  • Cooldown on level 1 decreased from 7.8s to 7.75s
  • Cooldown on level 30 decreased from 2s to 0.5s
  • Katana Base Attack Time improved from 2.0s to 1.8s
  • Katana Bonus Agility Base Damage decreased from 20% to 12%

Raptor Dance

Cooldown 40 / 35 / 30s Mana 100 / 125 / 150 PURE
ActiveCooldown40 / 35 / 30sMana100 / 125 / 150

Kez enters into an uncontrollable state for 1.0 second, becoming invulnerable for 0.2s and receiving a basic dispel. If the cast completes successfully, Kez performs a series of deadly radial slashes around him that deal damage based on the max health of the target and heal Kez for a percentage of all damage dealt.

Raw values (from the game files)(9)
strike_interval 0.25
STRIKES 4
RADIUS 450
BASE DAMAGE 40 / 70 / 100
%MAX HEALTH AS DAMAGE 2.5
%SLASH LIFESTEAL 100
illusion_lifesteal_pct 20
invuln_period 0.2
basic_dispel 1
  • Slash Lifesteal is reduced to 20% when slashing a creep or an illusion.
Patch history
7.41a 2026-03-27
  • Base Damage increased from 30/60/90 to 40/70/100
7.41 2026-03-24
  • No longer provides magic damage immunity

Falcon Rush

Cooldown 21 / 18 / 15 / 12s Mana 85 / 90 / 95 / 100
ActiveCooldown21 / 18 / 15 / 12sMana85 / 90 / 95 / 100

Kez gains the ability to rush towards enemy targets to deliver echoing secondary attacks. While in this state, Kez has phased collision and slow resistance.

Raw values (from the game files)(7)
RUSH RANGE 525
RUSH SPEED 850
%ECHO ATTACK DAMAGE 30 / 35 / 40 / 45
%SLOW RESISTANCE 15 / 30 / 45 / 60
DURATION 3.75 / 4.5 / 5.25 / 6.0
break_range 825
%ECHO PROC CHANCE REDUCTION 50
  • Does not work on buildings.
Patch history
7.40b 2025-12-23
  • Can no longer rush towards buildings or trigger on them
  • Echo Attack Damage decreased from 35/40/45/50% to 30/35/40/45%
7.40 2025-12-15
  • No longer causes Kez to have a fixed attack rate or any interaction with attack speed
  • Echo Attack Damage decreased from 45/55/65/75% to 35/40/45/50%
  • Echoes now have 50% reduced chance to proc random effects
  • Echo with Maelstrom (25% chance) will have a 12.5% chance to proc its passive
  • Echoes can no longer trigger Marks, but may still create them
  • However, their chance to mark will be reduced from 18% to 9% due to the proc chance change mentioned before
  • Rush Speed decreased from 1000 to 850

Talon Toss

Cooldown 13 / 11 / 9 / 7s Mana 60 / 65 / 70 / 75 Range 650 / 750 / 850 / 950 PHYSICAL
ActiveCooldown13 / 11 / 9 / 7sMana60 / 65 / 70 / 75Range650 / 750 / 850 / 950

Kez throws a Sai at the target unit, applying a fixed damage attack and silence.

Raw values (from the game files)(4)
RADIUS 0
DAMAGE 60 / 120 / 180 / 240
speed 2000
SILENCE DURATION 2.0 / 2.25 / 2.5 / 2.75
  • The fixed damage attack has True Strike.
Patch history
7.41 2026-03-24
  • Cast Range decreased from 1200 to 650/750/850/950 グラップルクローと同様になる

Shodo Sai

Cooldown 24 / 18 / 12 / 6s Mana 30 / 20 / 10 / 0
ActiveCooldown24 / 18 / 12 / 6sMana30 / 20 / 10 / 0

Kez has a chance to critically strike the target when attacking with Sais. Kez may activate the ability to disarm himself, lock his facing, and parry attacks and attack effects from the targeted direction for 1.5 seconds. If an attack is parried from an enemy Hero in this way, that Hero is stunned for 0.4s and gains a Mark. When a Marked target is attacked by Kez, it will guarantee a critical strike and stun the target. The sub-ability may be used to cancel the blocking early.

Raw values (from the game files)(11)
%CRITICAL CHANCE 20
%CRITICAL DAMAGE 125 / 150 / 175 / 200
MARK STUN DURATION 0.5 / 0.6 / 0.7 / 0.8
MARK DURATION 8.0
forward_angle 180
speed_penalty 25
parry_duration 1.5
%PARRY BONUS CRITICAL STRIKE 0
PARRY BONUS MARK STUN 0
parry_stun_duration 0.4
parry_only_heroes 1
Patch history
7.41d 2026-06-04
  • Cooldown increased from 20/15/10/5s to 24/18/12/6s
  • Parry Duration decreased from 2s to 1.5s
7.41 2026-03-24
  • The proc effect now triggers a critical strike only instead of creating a Mark
  • 18% Chance to Mark replaced with 20% Critical Strike Chance
  • As a result, marks are applied only by parrying and casting Raven's Veil
  • No longer restricts Kez from proccing passive Bash spells of Skull Basher and Abyssal Blade
  • Mark Stun Duration increased from 0.4s to 0.5/0.6/0.7/0.8s
  • No longer has a parry bonus by default
  • Now upgraded with Aghanim's Shard Aghanim's Shard
  • Parrying creates a stronger mark that will stun the target for an additional 0.2s and an a crit bonus of 50%
7.40 2025-12-15
  • Marked Stun Duration decreased from 0.5s to 0.4s
  • Parry Stun Duration decreased from 0.5s to 0.4s

Raven's Veil

Cooldown 40 / 35 / 30s Mana 100 / 125 / 150 Range 0
ActiveCooldown40 / 35 / 30sMana100 / 125 / 150Range0

Kez releases a wave of smoke that applies his Mark to nearby enemy heroes, briefly reducing their vision. Kez receives a basic dispel and gains bonus movement speed and invisibility until he attacks or casts a spell.

Raw values (from the game files)(8)
WAVE RADIUS 1500
WAVE SPEED 1500
BUFF DURATION 8 / 10 / 12
VISION DEBUFF DURATION 4.0
%BONUS MOVEMENT SPEED 15 / 25 / 35
%SLOW 0
basic_dispel 1
mark_only_heroes 1
Patch history
7.41a 2026-03-27
  • Buff Duration increased from 7/8/9s to 8/10/12s

Cancel

Cooldown 0.0s Range 0
ActiveCooldown0.0sRange0

Stop blocking physical attacks.

Talents

Level 25 +80% Shodo Sai Critical Strike +1 Echo Slash Attack
Level 20 +3.5% Kazurai Katana Damage Per Second =40 Bonus Attack Speed During Falcon Rush
Level 15 +2.0s Falcon Rush Duration +1 Raptor Dance Strike
Level 10 +6% Switch Discipline Swap Bonuses +50 Raptor Dance Radius

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f 2026-09-15
  • Base Damage decreased by 1
  • Damage at level 1 decreased from 50-56 to 49-55
Talents
  • Level 20 Talent Kazurai Katana Damage Per Second decreased from +4% to +3.5%
7.41d 2026-06-04
Talents
  • Level 10 Talent +12% Magic Resistance replaced with +6% Switch Discipline Swap Bonuses カタナのスワップボーナスダメージは12%から18%に、サイのスワップ移動速度は12%から18%になる
7.41 2026-03-24
  • Base Movement Speed decreased from 315 to 310
  • Base Attack Speed decreased from 110 to 100
Talents
  • Level 25 Talent +100% Shodo Sai Mark Critical Strike replaced with +80% Shodo Sai Critical Strike
7.40b 2025-12-23
Talents
  • Level 20 Talent Attack Speed During Falcon Rush decreased from +60 to +40
7.40 2025-12-15
  • Base Strength increased from 19 to 20
Talents
  • Level 20 Talent +50% Attack Damage Added to Talon Toss replaced with +60 Attack Speed During Falcon Rush

Background

"I was born with a price on my head. As I got better at causing trouble, that price went up. Every time Queen Imperia raised the bounty, I knew I must have done something right. I think that's the worst part about being gone so long in Icewrack... I've got to get that price back up to a respectable number."

Details

Internal namenpc_dota_hero_kez
Hero ID145
Aliases / search termsbird samurai, kestrel, Kez, ケズ, けず, kezu, ケストレル, けすとれる, kesutoreru