Illusory Orb
Vector Targeted. Puck launches a magic orb that travels along the path, damaging enemy units along the way. The orb deals an additional 3% of its impact damage every 0.5s in its area of effect, but if it exceeds the max cast range it will be destroyed. At any point, Puck may teleport to the orb's location using Ethereal Jaunt. Can be put on alt-cast to launch the Orb straight ahead.
Raw values (from the game files)(16)
| RADIUS | 225 |
|---|---|
| MAX DISTANCE | 1950 |
| SPEED | 750 |
orb_vision | 450 |
vision_duration | 2.5 |
| IMPACT DAMAGE | 70 / 140 / 210 / 280 |
warning_sound_time | 0.25 |
curve_orb | 1 |
curve_orb_duration_multiplier | 100 |
curve_orb_max_acceleration | 0.0015 |
curve_orb_pullback_bonus_launch_speed | 0.25 |
curve_strength | 0.6 |
vector_reticle_distance | 200.0 |
damage_over_time_pct | 3 |
damage_interval | 0.5 |
| MAX ORB DURATION | 5.2 |
- The Illusory Orb grants unobstructed vision around its location while it travels.
- Jaunting to the Orb will disjoint projectiles.
- Cooldown increased from 11/10/9/8s to 12/11/10/9s
- Impact Damage decreased from 75/150/225/300 to 70/140/210/280
- Now has curved vector targeting by default
- Can be put on alt-cast to to launch the orb straight
- Speed increased from 550 to 750
- Now additionally deals 3% of orb's Impact Damage every 0.5s in its AoE