Chen

Intelligence ・ Ranged ・ Hard

Support 2 Pusher 2

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength23 (+2.2/Lv)
  • Agility15 (+2.1/Lv)
  • Intelligence19 (+3.2/Lv)
Attack
  • Damage29–39
  • Base attack time1.7s
  • Base attack speed100
  • Attack range650
  • Attack point0.5s
  • Projectile speed1100
Defense and movement
  • Base armor-1
  • Magic resistance25%
  • Movement speed305
  • Turn rate0.6
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Penitence

Cooldown 20 / 17 / 14 / 11s Mana 80 / 90 / 100 / 110 Range 800 PURE
ActiveCooldown20 / 17 / 14 / 11sMana80 / 90 / 100 / 110Range800

Damages enemy unit, forces it to move slower and lets allies attack it more quickly.

Raw values (from the game files)(5)
DURATION 5 / 6 / 7 / 8
speed 1400
%MOVEMENT SLOW -12 / -18 / -24 / -30
BONUS ATTACK SPEED 20 / 40 / 60 / 80
DAMAGE 50 / 100 / 150 / 200
Patch history
7.41a 2026-03-27
  • Damage increased from 50/75/100/125 to 50/100/150/200
7.40 2025-12-15
  • Mana Cost increased from 70/75/80/85 to 80/90/100/110
  • Cooldown increased from 14/13/12/11s to 20/17/14/11s
  • No longer grants bonus attack range
  • Now deals 50/75/100/125 pure damage by default

Holy Persuasion

Cooldown 15s Mana 110 / 130 / 150 / 170 Range 600
ActiveCooldown15sMana110 / 130 / 150 / 170Range600

Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last 3.0 seconds to unsummon it.

Raw values (from the game files)(8)
MAX UNITS 1 / 2 / 3 / 4
CREEP MAX LEVEL 3 / 4 / 5 / 6
HEALTH MINIMUM 400
%PERCENTAGE OF BOUNTY 25 / 50 / 75 / 100
MOVE SPEED BONUS 5 / 10 / 20 / 30
%BONUS DAMAGE 5 / 10 / 15 / 20
unsummon_time 3.0
unsummon_cooldown_reduction 12.0
  • Persuading a new creep above max unit count causes the oldest persuaded creep to die.
  • Can target Ancient creeps when Chen has Aghanim's Shard.
  • The health of creeps already under Chen's control does not update to the new level upon leveling Holy Persuasion further.
  • Fully restores the creep's mana upon converting.
Patch history
7.41b 2026-04-07
  • Bonus Damage increased from 0/6/12/18% to 5/10/15/20%
7.41 2026-03-24
  • Zealots receive the benefits from Holy Persuasion
  • Now may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them
  • Unsummoning a unit has a global cast range, costs no mana and sets ability to a 3s cooldown
  • Now increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16

Divine Favor

Cooldown 20 / 18 / 16 / 14s Mana 75 Range 1200
ActiveCooldown20 / 18 / 16 / 14sMana75Range1200

Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.

Raw values (from the game files)(6)
REGEN PER SEC 1.5 / 3 / 4.5 / 6
aura_radius 1200
DURATION 6
ARMOR 5 / 10 / 15 / 20
%HEAL AMPLIFICATION 5 / 10 / 15 / 20
creep_bonus 1
Patch history
7.41 2026-03-24
  • Self-casting no longer teleports Chen's creeps to him バフはすべての対象に付与される

Zealot Innate

Cooldown 10s Mana 50 Range 0
ActiveCooldown10sMana50Range0

Whenever Chen respawns, he is joined by a Zealot, a melee warrior creep with the ability to sacrifice itself to heal or deal damage to an enemy. The Zealot receives Holy Persuasion's benefits and scales up with other lane melee creeps as game time increases and gains extra base damage. The Zealot respawns next to Chen. Zealot may be activated to teleport a unit under your control to Chen after a 6 second delay. If Chen is targeted, it will teleport all units you control. Taking damage from enemy heroes or their units will cancel the teleport.

Raw values (from the game files)(3)
zealots 1
ZEALOT RESPAWN TIME 60
teleport_delay 6
Patch history
7.41f 2026-09-15
  • Zealot respawn time changed from 60s to 60s - 1s per hero level
7.41 2026-03-24
  • New innate ability, has both passive and active components. Improves with game's time
  • When Chen respawns, he is joined in battle by a Zealot, a melee creep warrior with the Martyrdom ability which allows him to sacrifice himself to deal damage or heal an ally. Zealot has the same stats as the current melee creeps on his team, including super or mega form, but has 125 attack range, base damage increased by 2 per Chen's level, base health regen increased from 0.5 to 2.5, and doesn't have Runty attack type. Zealot respawns after 60s dead
  • Martyrdom ability: 500 range unit-targeted ability on the Zealot creep, targeting either an enemy or ally unit. When cast, the creep sacrifices itself, firing a projectile at 1000 speed at the target unit, dealing damage if it's an enemy or healing if it's an ally. Damage is 25 + 20% of the Zealot's health at the moment of the cast, and healing is 50% of these values
  • This ability can be cast on a controlled unit to teleport it to Chen after a 6 second delay. Self-targeting will teleport all controlled units. Mana Cost: 50. Cooldown: 10s
  • Mechanics moved from Divine Favor without any changes

Hand of God

Cooldown 150 / 130 / 110s Mana 200 / 300 / 400
ActiveCooldown150 / 130 / 110sMana200 / 300 / 400

Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.

Raw values (from the game files)(3)
INITIAL HEAL 200 / 300 / 400
hot_duration 10
HEAL PER SECOND 20 / 30 / 40
  • Can heal invulnerable and hidden/banished allies.

Talents

Level 25 Hand of God applies a Strong Dispel Hand of God Fully Heals Chen and His Creeps
Level 20 +15% Divine Favor Heal Amplification +1300 Holy Persuasion Minimum Health
Level 15 +12% Holy Persuasion Damage +15% Penitence Slow
Level 10 +75 Penitence Damage +25% Zealot Health/Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f 2026-09-15
  • Strength gain increased from 2.0 to 2.2
7.41a 2026-03-27
Talents
  • Level 15 Talent Penitence Slow increased from +14% to +15%
7.41 2026-03-24
  • Removed Summon Convert innate ability
Talents
  • Level 10 Talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage
  • Level 15 Talent +14 Holy Persuasion Damage replaced with +12% Holy Persuasion Damage
7.40 2025-12-15
Talents
  • Level 10 Talent Penitence Deals 175 Damage replaced with +75 Penitence Damage
  • Level 20 Talent Divine Favor Heal Amplification decreased from +20% to +15%

Background

Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan. In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished--or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.

Details

Internal namenpc_dota_hero_chen
Hero ID66
Aliases / search termsHoly Knight, Chen, 聖騎士, せいきし, seikisi, チェン, ちぇん, chen