Tidehunter

Strength ・ Melee ・ Easy

Initiator 3 Durable 3 Disabler 2 Nuker 1 Carry 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength25 (+3.7/Lv)
  • Agility15 (+1.5/Lv)
  • Intelligence20 (+1.7/Lv)
Attack
  • Damage25–31
  • Base attack time1.7s
  • Base attack speed100
  • Attack range150
  • Attack point0.6s
  • Projectile speed900
Defense and movement
  • Base armor0
  • Magic resistance25%
  • Movement speed300
  • Turn rate0.6
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Gush

Cooldown 12s Mana 100 Range 700 MAGICAL
ActiveCooldown12sMana100Range700

Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.

Raw values (from the game files)(4)
DAMAGE 100 / 160 / 220 / 280
projectile_speed 2500
%SLOW -40 / -40 / -40 / -40
ARMOR REDUCTION 3 / 4 / 5 / 6
Patch history
7.40 2025-12-15
  • Damage rescaled from 110/160/210/260 to 100/160/220/280

Kraken Shell

Cooldown 30s Mana 45 Range 0
ActiveCooldown30sMana45Range0

Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. The hide also removes negative status effects if the damage taken crosses a threshold. Can be activated to double the block amount at the cost of 40% movement speed. Lasts 4.0s. DISPEL TYPE: Strong Dispel

Raw values (from the game files)(8)
DAMAGE BLOCK 15 / 35 / 55 / 75
DAMAGE BLOCK PER KILL 0
%CREEP PENALTY 50.0
active_pct_effectiveness 200.0
active_move_speed_penalty_pct 40
active_duration 4.0
DAMAGE CLEANSE THRESHOLD 600 / 550 / 500 / 450
DAMAGE RESET INTERVAL 7.0
  • Does not stack with items that provide Damage Block.
Patch history
7.41 2026-03-24
  • Now applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds

Anchor Smash

Cooldown 7.0 / 6.0 / 5.0 / 4.0s Mana 40 / 45 / 50 / 55 PHYSICAL
ActiveCooldown7.0 / 6.0 / 5.0 / 4.0sMana40 / 45 / 50 / 55

Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage. The radius of Anchor Smash is Tidehunter's attack range plus 225 units.

Raw values (from the game files)(4)
ATTACK BONUS DAMAGE 50 / 100 / 150 / 200
%DAMAGE REDUCTION -25 / -30 / -35 / -40
DURATION 6.0 / 6.0 / 6.0 / 6.0
additional_range 225
  • Anchor Smash works on all Ancient creeps except for Roshan.
  • Damage done by Anchor Smashes triggered by Kraken Shell Cleanse is considered reflected damage. Reflected damage does not provide any lifesteal and cannot be reflected.
Patch history
7.41 2026-03-24
  • Radius changed from 375 to 225 + Tidehunter's Attack Range
7.40 2025-12-15
  • Attack Bonus Damage increased from 45/90/135/180 to 50/100/150/200

Dead in the Water

Cooldown 35s Mana 110 Range 350 MAGICAL
ActiveCooldown35sMana110Range350

Tidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.

Raw values (from the game files)(5)
ATTACKS TO DESTROY 4
ANCHOR DRAG SPEED 100
CHAIN LENGTH 350
ANCHOR DURATION 10
projectile_speed 1000
Patch history
7.40b 2025-12-23
  • No longer deals 100 damage

Ravage

Cooldown 150.0 / 145.0 / 140.0s Mana 125 / 225 / 325 Range 0 MAGICAL
ActiveCooldown150.0 / 145.0 / 140.0sMana125 / 225 / 325Range0

Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.

Raw values (from the game files)(3)
RADIUS 1250
speed 725
DURATION 2.0 / 2.2 / 2.4
  • Ravage will hit invisible units.
  • Ravage waves move outwards at a speed of 725.

Leviathan's Catch Innate Passive

Passive

Whenever an enemy hero is killed by Tidehunter or dies under his debuffs, a fish appears in their place; Tidehunter can eat the fish to permanently gain 3 Health, 2 Attack Range, and 1 Bonus Damage Block. Tidehunter eats a free fish every time he reaches an even hero level.

Raw values (from the game files)(8)
fish_duration 30
fish_attack_range 2
fish_damage_block 1
fish_health_bonus 3
fish_model_scale 1.1
max_fish_spawn_distance 200
health_bar_offset_base 160
health_bar_offset_per_level 5
  • Enemies can destroy the fish.
  • Bonus Damage Block only applies if another source of Damage Block will be affecting the incoming physical attack.
Patch history
7.41b 2026-04-07
  • Now gains fish on every even level instead of every level
7.41a 2026-03-27
  • Fish spawn launch distance decreased from 400 to 200
7.41 2026-03-24
  • New Innate Ability. Passive
  • Whenever an enemy hero dies while affected by any Tidehunter's debuff or is killed by him, they drop a fish. Tidehunter can eat the fish to grow in size and permanently gain 3 Max Health, 2 Attack Range and 1 Bonus Damage Block. Tidehunter automatically eats a fish on every level up
  • Bonus Damage Block is only applied if there is a source of damage block being applied to an incoming physical attack
  • The fish flies 400 units towards Tidehunter upon spawning, stays in the world indefinitely and can be destroyed by an attack from Tidehunter's enemies

Talents

Level 25 +1.0s Ravage Stun Duration Anchor Smash affects buildings
Level 20 Kraken Shell Cleanse triggers Anchor Smash -4 Gush Armor
Level 15 +90 Gush Damage -15s Ravage Cooldown
Level 10 +10% Anchor Smash Damage Reduction +20% Gush Slow

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41c 2026-05-06
  • Base Mana Regen decreased by 0.5
7.41b 2026-04-07
  • Base Strength decreased from 26 to 25
  • Damage at level 1 decreased from 51-57 to 50-56
Talents
  • Level 15 Talent Gush Damage decreased from +100 to +90
  • Level 25 Talent Anchor Smash affects buildings now deals 50% damage to buildings
7.41 2026-03-24
  • Strength gain increased from 3.6 to 3.7
  • Removed Blubber innate ability
Talents
  • Level 20 Talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash
7.40c 2026-01-21
  • Base Strength decreased from 27 to 26
  • Damage at level 1 decreased from 52–58 to 51–57
7.40b 2025-12-23
Talents
  • Level 10 Talent Anchor Smash Damage Reduction decreased from +20% to +10%
  • Level 20 Talent Blubber effect triggers Anchor Smash now deals 50% less damage on the triggered Anchor Smash and is now considered reflection damage
7.40 2025-12-15
Talents
  • Level 10 Talent Gush Slow increased from +15% to +20%
  • Level 10 Talent +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction
  • Level 15 Talent +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown
  • Level 20 Talent Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash
  • Level 25 Talent 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings
  • Level 25 Talent Ravage Stun Duration increased from +0.8s to +1s

Background

The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.

Details

Internal namenpc_dota_hero_tidehunter
Hero ID29
Aliases / search termsth, Leviathan, Tidehunter, タイドハンター, たいどはんたー, taidohannta-, リヴァイアサン, りう゛ぁいあさん, rivaiasann