Waveform
Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
Raw values (from the game files)(2)
speed | 1250 |
|---|---|
width | 200 |
Agility ・ Ranged ・ Hard
Carry 3 Escape 3 Durable 2 Nuker 1 Disabler 1
These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.
Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.
Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
speed | 1250 |
|---|---|
width | 200 |
Launches a surge of water toward an enemy unit, stunning them, knocking them back, and dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used. Knockback distance and stun duration are based on Morphling's strength. If his strength is 50% higher than his agility, the maximum knockback distance and stun duration is used.
| BASE DAMAGE | 50 / 70 / 90 / 110 |
|---|---|
| DAMAGE MIN AGI MULTIPLIER | 0.5 |
| DAMAGE MAX AGI MULTIPLIER | 1.0 / 1.5 / 2.0 / 2.5 |
| STUN MIN | 0.5 |
| STUN MAX | 1.4 / 1.8 / 2.2 / 2.6 |
| KNOCKBACK MIN | 50 |
| KNOCKBACK MAX | 350 |
knockback_duration | 0.5 |
projectile_speed | 1150 |
Morphling shifts its form, pulling points from Strength and pouring them into Agility at a rate of 4/8/12/16. The process is reversible.
points_per_tick | 1 |
|---|---|
morph_rate | 4 / 8 / 12 / 16 |
| MANA COST PER SECOND | 10 |
Morphling shifts its form, pulling points from Agility and pouring them into Strength at a rate of 4/8/12/16. The process is reversible.
points_per_tick | 1 |
|---|---|
morph_rate | 4 / 8 / 12 / 16 |
| MANA COST PER SECOND | 10 |
Morphling changes his form to match the targeted enemy, gaining their basic abilities and changing his primary attribute based on his target. Can be toggled for the duration of the ability.
| DURATION | 24 |
|---|
Toggles Morphling's form between his own and the replicated enemy.
Morphling receives bonus cast range and slow resistance based on his current Strength, and attack range and movement speed based on his current Agility. These bonuses persist if he is morphed into another hero.
swell_up_duration | 1.5 |
|---|---|
swell_down_duration | 1.0 |
swell_duration | 5.2 |
max_swell_duration | 2.7 |
model_scale | 40 |
stats_pct | 25 |
| %AGILITY TO ATTACK RANGE | 25 |
| %AGILITY TO MOVEMENT SPEED | 15 |
| %STRENGTH TO CAST RANGE | 25 |
| %STRENGTH TO SLOW RESISTANCE | 25 |
model_scale_max | 20 |
| Level 25 | -40% Waveform Cooldown | +35 Strength |
|---|---|---|
| Level 20 | -3s Adaptive Strike Cooldown | +15 Agility |
| Level 15 | +250 Waveform Range | +75 Attack Range |
| Level 10 | +15% Magic Resistance | +12s Morph Duration |
One of the two per level is chosen. They appear in the order registered in the game files.
For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity's inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night, a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water, and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures--now a footsoldier, now an archer, now the cavalryman--until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.
| Internal name | npc_dota_hero_morphling |
|---|---|
| Hero ID | 10 |
| Aliases / search terms | Morphling, モーフリング, もーふりんぐ, mo-hurinngu, .wav |