Aether Remnant
Void Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing the direction of his vector. When a unit crosses its gaze, the remnant pulls it in and damages it.
Raw values (from the game files)(13)
start_radius | 90 |
|---|---|
end_radius | 90 |
radius | 300 |
projectile_speed | 900 |
| WATCH RANGE | 450 |
remnant_watch_radius | 130 |
watch_path_vision_radius | 200 |
| ACTIVATION TIME | 0.4 |
| DAMAGE | 90 / 140 / 190 / 240 |
| PULL DURATION | 1.0 / 1.2 / 1.4 / 1.6 |
pull_destination | 44 / 50 / 56 / 62 |
| REMNANT LIFETIME | 17.0 |
think_interval | 0.1 |