Charge of Darkness
Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects, starting at 25% of the bonus speed and reaching his max speed after 1.5s. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.
Raw values (from the game files)(10)
| CHARGE BONUS SPEED | 275 / 325 / 375 / 425 |
|---|---|
| STUN DURATION | 1.3 / 1.6 / 1.9 / 2.2 |
bash_radius | 300 / 300 / 300 / 300 |
vision_radius | 400 / 400 / 400 / 400 |
vision_duration | 0.94 / 0.94 / 0.94 / 0.94 |
windup_time | 1.5 |
min_movespeed_bonus_pct | 25 |
| MIN LINGER TIME | 0 |
| MAX LINGER TIME | 0 |
| CHARGE FOR MAX LINGER | 0 |
- Spirit Breaker passes through trees, cliffs, and units.
- The charge indicator is visible only to allies.
- Spirit Breaker gains shared vision of the target.