Phantom Lancer

Agility ・ Melee ・ Medium

Carry 2 Escape 2 Pusher 1 Nuker 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength21 (+2.2/Lv)
  • Agility26 (+3.4/Lv)
  • Intelligence21 (+1.8/Lv)
Attack
  • Damage26–36
  • Base attack time1.7s
  • Base attack speed110
  • Attack range225
  • Attack point0.5s
  • Projectile speed900
Defense and movement
  • Base armor0
  • Magic resistance25%
  • Movement speed285
  • Turn rate0.6
  • Health regen2
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Spirit Lance

Cooldown 10 / 9 / 8 / 7s Mana 120 Range 600 / 650 / 700 / 750 MAGICAL
ActiveCooldown10 / 9 / 8 / 7sMana120Range600 / 650 / 700 / 750

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Raw values (from the game files)(10)
LANCE DAMAGE 100 / 160 / 220 / 280
lance_speed 1000 / 1000 / 1000 / 1000
SLOW DURATION 3.0
%MOVEMENT SLOW -14 / -21 / -28 / -35
ILLUSION DURATION 3.5 / 5.0 / 6.5 / 8.0
illusion_damage_out_pct -85
%ILLUSION DAMAGE 15
illusion_damage_in_pct 300 / 300 / 300 / 300
%ILLUSION DAMAGE TAKEN 400 / 400 / 400 / 400
fake_lance_distance 675
  • Illusions within 675 range of Phantom Lancer will mimic the cast animation.
Patch history
7.41a 2026-03-27
  • Slow Duration decreased from 3.75s to 3s
7.40b 2025-12-23
  • Damage increased from 70/140/210/280 to 100/160/220/280

Doppelganger

Cooldown 22 / 18 / 14 / 10s Mana 70 Range 575
ActiveCooldown22 / 18 / 14 / 10sMana70Range575

Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage. DISPEL TYPE: Basic Dispel

Raw values (from the game files)(9)
illusion_1_damage_out_pct -100
illusion_2_damage_out_pct -80
illusion_2_damage_in_pct 500
TARGET AREA SIZE 325
ILLUSION GATHER RANGE 900
REAPPEAR DELAY 1
DOPPELGANGER DURATION 8
ILLUSION DURATION EXTENSION 2
illusion_2_amount 1
  • This ability can be used to dodge projectiles, and dispel debuffs.
  • Trees near a reappearing unit will be destroyed.
  • Phantom Lancer and his allies can see which illusion is the 100% damage illusion.
Patch history
7.40c 2026-01-21
  • Mana Cost increased from 50 to 70

Phantom Rush

Cooldown 15 / 11 / 7 / 3s PHYSICAL
ActiveCooldown15 / 11 / 7 / 3s

When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.

Raw values (from the game files)(6)
MIN RUSH DISTANCE 275
MAX RUSH DISTANCE 600 / 675 / 750 / 825
bonus_speed 800
BONUS AGILITY 0
BONUS AGILITY DURATION 0
%EVASION 20 / 30 / 40 / 50
  • If the attack order is cancelled, the movement speed bonus is lost.
  • Rush movement speed is 800.
Patch history
7.41c 2026-05-06
  • Aghanim's Scepter bonus max rush distance decreased from +625 to +575 Aghanim's Scepter 1225/1300/1375/1450から1175/1250/1325/1400に変更
7.40b 2025-12-23
  • Toggling is no longer disabled by silence
7.40 2025-12-15
  • No Longer provides bonus Agility while active
  • Cooldown rescaled from 13/10/7/4s to 15/11/7/3s
  • Now provides 20/30/40/50% evasion while rushing
  • No longer has a 2s linger effect
  • Evasion bonus is lost once the target is reached or the rush is cancelled

Illusory Armaments Innate Passive

Passive

Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for 3 seconds.

Raw values (from the game files)(2)
%MIN DAMAGE 17
duration 3
Patch history
7.41 2026-03-24
  • Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels 結果的に次のようになる:1) ボーナスダメージの増加が1レベル早くなる(レベル4/7/10…ではなく、レベル3/6/9…で増加)。2) レベル30でダメージが1増加する
7.40c 2026-01-21
  • Min Damage at level 1 decreased from 18% to 17% 3レベルアップごとの増加値は2%で変更なし
7.40 2025-12-15
  • Ability Reworked
  • Whenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups

Juxtapose Passive

Passive

Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Raw values (from the game files)(9)
MAX ILLUSIONS 6 / 8 / 10
%HERO TRIGGER CHANCE 40 / 45 / 50
%ILLUSION TRIGGER CHANCE 9
illusion_duration 8
illusion_from_illusion_duration 4
illusion_damage_out_pct -85
%ILLUSION DAMAGE 15
illusion_damage_in_pct 500
%ILLUSION DAMAGE TAKEN 600
Patch history
7.41e 2026-07-30
  • Aghanim's Shard cooldown increased from 15s to 18s Aghanim's Shard
7.40 2025-12-15
  • Illusion Damage decreased from 15/17/19% to 15%

Talents

Level 25 -4s Doppelganger Cooldown +2s Illusory Armaments Duration
Level 20 +100 Spirit Lance Damage -70% Juxtapose Illusion Damage Taken
Level 15 50% Illusion Spirit Lance Damage +125 Doppelganger Cast Range
Level 10 +1.0s Spirit Lance Slow Duration +3% Juxtapose Illusion Trigger Chance

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41a 2026-03-27
Talents
  • Level 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s
7.40 2025-12-15
  • Agility gain increased from 2.8 to 3.4
  • Removed Divergence and Lancelot facets
Talents
  • Level 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance
  • Level 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range
  • Level 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage 分身が放つスピリットランスが通常ダメージの50%を与え、そのダメージが分身の与ダメージ倍率によって減少するように変更
  • Level 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken
  • Level 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage
  • Level 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration

Background

The remote village of Pole had no knowledge of the wars raging in the heart of the kingdom. For them, the quiet of spear fishing, and a family meal were all that a full life required. Yet war came for them nonetheless. Joining the able-bodied conscripts as they filed passed their homes, the humble lancer Azwraith vowed to bring peace to his kingdom, and in so doing, his people. Placed with his kin in the vanguard of the final assault against the Dread Magus Vorn, the cost to his fellows was absolute. As the charging force battled toward the fortress, Azwraith alone among his kind remained standing, and he alone was able to infiltrate the keep. Focused and infuriated by the slaughter of his brothers, Azwraith bested each of the wizard's deadly traps and conjured guardians. Soon the simple fisherman arrived at Vorn's tower sanctum. The pair dueled through the night, pike to staff, as chaos raged below, and with a deafening cry Azwraith pierced his enemy. But the wizard did not simply expire; he exploded into uncountable shards of light, penetrating his killer with power. As the dust settled and the smoke of combat began to clear, Azwraith found himself standing among a throng of his kin. Each seemed to be dressed as he was, each seemed armed as he was, and he could sense that each thought as he did. Aware that his allies were approaching, he willed these phantoms to hide themselves, and one by one they began to vanish into nothingness. As the soldiers came upon the sanctum, they found the warrior that had bested the wizard. When they approached their champion, the lancer vanished. The pikeman who had stood before them was no more than another phantom.

Details

Internal namenpc_dota_hero_phantom_lancer
Hero ID12
Aliases / search termspl, Azwraith, Phantom, Lancer, ファントム, ふぁんとむ, fanntomu, ランサー, らんさー, rannsa-, アズレイス, あずれいす, azureisu