Tiny

Strength ・ Melee ・ Medium

Carry 3 Nuker 2 Pusher 2 Initiator 2 Durable 2 Disabler 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength30 (+4.2/Lv)
  • Agility0
  • Intelligence17 (+2.4/Lv)
Attack
  • Damage31–37
  • Base attack time1.7s
  • Base attack speed85
  • Attack range150
  • Attack point0.4s
  • Projectile speed900
Defense and movement
  • Base armor0
  • Magic resistance25%
  • Movement speed275
  • Turn rate0.6
  • Health regen1
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Avalanche

Cooldown 23 / 20 / 17 / 14s Mana 105 / 120 / 135 / 150 Range 600 MAGICAL
ActiveCooldown23 / 20 / 17 / 14sMana105 / 120 / 135 / 150Range600

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.

Raw values (from the game files)(7)
RADIUS 325 / 340 / 355 / 370
tick_interval 0.3
AVALANCHE DURATION 1.5
tick_count 5
stun_duration 0.3
projectile_speed 1200
AVALANCHE DAMAGE 90 / 180 / 270 / 360
Patch history
7.41 2026-03-24
  • Mana Cost increased from 95/110/125/140 to 105/120/135/150
  • Damage decreased from 100/190/280/370 to 90/180/270/360
7.40 2025-12-15
  • Stun duration now applies its stun as an aura in the area
  • As a result, no longer affected by status resistance

Toss

Cooldown 20 / 17 / 14 / 11s Mana 125 Range 800 / 900 / 1000 / 1100 MAGICAL
ActiveCooldown20 / 17 / 14 / 11sMana125Range800 / 900 / 1000 / 1100

Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

Raw values (from the game files)(5)
duration 1.1
grab_radius 300
RADIUS 275
DAMAGE 90 / 180 / 270 / 360
%BONUS LANDING DAMAGE 0
  • You can toss allies, but they don't take damage.
  • Toss deals 33% of its damage to buildings.
  • Debuff Immune units can be targeted but cannot be tossed.
  • Flight time is 1.1s.
Patch history
7.41d 2026-06-04
  • Flight time decreased from 1.25s to 1.1s
7.41 2026-03-24
  • Mana Cost rescaled from 110/125/140/155 to 125

Tree Grab

Cooldown 16 / 13 / 10 / 7s Mana 40 / 35 / 30 / 25 Range 200 PHYSICAL
ActiveCooldown16 / 13 / 10 / 7sMana40 / 35 / 30 / 25Range200

Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.

Raw values (from the game files)(7)
NUMBER OF ATTACKS 5 / 6 / 7 / 8
BONUS BASE DAMAGE 10 / 20 / 30 / 40
%BONUS BUILDING DAMAGE 30 / 40 / 50 / 60
ATTACK RANGE 300
splash_width 200
splash_range 400
%SPLASH DAMAGE 70 / 80 / 90 / 100
  • The cooldown begins when the tree is thrown.
Patch history
7.41d 2026-06-04
  • Cooldown increased from 15/12/9/6s to 16/13/10/7s
7.41a 2026-03-27
  • Number of Attacks increased from 4/5/6/7 to 5/6/7/8
7.41 2026-03-24
  • Mana Cost decreased from 40 to 40/35/30/25
  • Cooldown decreased from 16/15/14/13s to 15/12/9/6s
  • Cast Range increased from 165 to 200
  • Attacks rescaled from 5 to 4/5/6/7
  • No longer upgraded with Aghanim's Shard
7.40b 2025-12-23
  • Splash Damage increased from 55/70/85/100% to 70/80/90/100%

Tree Volley

Cooldown 17s Mana 150 Range 1200 PHYSICAL
ActiveCooldown17sMana150Range1200

CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.

Raw values (from the game files)(5)
speed 1000.0
range 1200
TARGET RADIUS 400
TREE GRAB RADIUS 700
THROW INTERVAL 0.5
Patch history
7.41d 2026-06-04
  • Mana Cost decreased from 200 to 150
7.41b 2026-04-07
  • No longer applies cleave
7.41 2026-03-24
  • Now uses the bonus damage value of Tree Throw and bonuses from Aghanim's Shard Aghanim's Shard

Insurmountable Innate Passive

Passive

Tiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.

Raw values (from the game files)(2)
%STRENGTH TO SLOW RESIST 15
%STRENGTH TO STATUS RESIST 10
  • Insurmountable does not reduce the effect of Grow's Attack Speed Reduction.
Patch history
7.41d 2026-06-04
  • Strength to Slow Resist decreased from 20% to 15%
7.41 2026-03-24
  • New innate ability
  • Slow Resistance now also applies to Attack Speed Slows. Tiny gains Slow Resistance equal to 20% of his Strength and Status Resistance equal to 10% of his Strength

Grow Passive

PHYSICAL
Passive

Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

Raw values (from the game files)(5)
BONUS ARMOR 5 / 10 / 15
BONUS DAMAGE 60 / 120 / 180
%ATTACK SPEED REDUCTION -35
TOSS BONUS DAMAGE 50 / 200 / 350
MOVEMENT SPEED BONUS 10 / 20 / 30
Patch history
7.41d 2026-06-04
  • Aghanim's Shard movement slow increased from 25% to 35% Aghanim's Shard
  • Aghanim's Shard slow duration increased from 2.5s to 3s Aghanim's Shard
7.41c 2026-05-06
  • Toss Bonus Damage increased from 50/175/300 to 50/200/350
7.41a 2026-03-27
  • Bonus Damage increased from 55/110/165 to 60/120/180
  • Movement Speed Bonus increased from 10/15/20 to 10/20/30
7.41 2026-03-24
  • Now upgraded with Aghanim's Shard Aghanim's Shard
  • Thrown trees and tossed units deal 20% more damage in their AoE, have +125 radius, and apply a 25% movement slow and a 45 attack speed slow to all units in the AoE of Toss, Tree Throw, and Tree Volley for 2.5s
  • Damage is not increased for the Tossed unit itself
7.40 2025-12-15
  • Movement Speed Bonus rescaled from 15 to 10/15/20

Tree Throw

Range 1000 PHYSICAL
ActiveRange1000

Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.

Raw values (from the game files)(6)
speed 900.0
CAST RANGE 1000
BONUS DAMAGE 10 / 20 / 30 / 40
SPLASH RADIUS 275
%MOVEMENT SLOW 0
SLOW DURATION 0
Patch history
7.41d 2026-06-04
  • Cast Range decreased from 1200 to 1000
7.41 2026-03-24
  • No longer applies a slow on the tossed tree by default
7.40 2025-12-15
  • No longer has separate damage bonus, uses Tree Grab's value instead
  • Bonus damage rescaled from 20 to 10/20/30/40

Talents

Level 25 -8s Avalanche Cooldown 2 Toss Charges
Level 20 +60 Tree Grab Base Damage Toss Requires No Target
Level 15 +10 Strength +90 Avalanche Damage
Level 10 +150 Avalanche Cast Range +2 Tree Grab Attacks

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41e 2026-07-30
  • Base Health Regen decreased by 1.0
7.41c 2026-05-06
  • Base Attack Speed decreased from 90 to 85
Talents
  • Level 10 Talent +8 Strength replaced with +2 Tree Grab Attacks
  • Level 15 Talent -8% Grow Attack Speed Reduction replaced with +10 Strength
7.41b 2026-04-07
  • Intelligence gain increased from 2.2 to 2.4
7.41 2026-03-24
  • Removed Craggy Exterior innate ability
Talents
  • Level 10 Talent Avalanche Cast Range decreased from +200 to +150
  • Level 15 Talent Avalanche Damage decreased from +100 to +90
7.40 2025-12-15
  • Strength gain increased from 4.0 to 4.2

Background

Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.

Details

Internal namenpc_dota_hero_tiny
Hero ID19
Aliases / search termsStone Giant, Tiny, ストーンジャイアント, すとーんじゃいあんと, suto-nnjyaiannto-, タイニー, たいにー, taini-