Batrider

Universal ・ Ranged ・ Medium

Initiator 3 Disabler 2 Escape 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength23 (+2.9/Lv)
  • Agility13 (+2/Lv)
  • Intelligence22 (+3.2/Lv)
Attack
  • Damage12–16
  • Base attack time1.7s
  • Base attack speed100
  • Attack range400
  • Attack point0.3s
  • Projectile speed900
Defense and movement
  • Base armor1
  • Magic resistance25%
  • Movement speed310
  • Turn rate0.9
  • Health regen1.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Sticky Napalm

Cooldown 3.0s Mana 22 Range 600 MAGICAL
ActiveCooldown3.0sMana22Range600

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to 20 stacks. Applies a small amount of damage with each cast.

Raw values (from the game files)(11)
max_level 4
STACKS PER CAST 2
DAMAGE PER STACK 2.5 / 5 / 7.5 / 10
RADIUS 375
DURATION 6
%MOVEMENT SLOW -.75 / -1.5 / -2.25 / -3
%TURN RATE SLOW -10 / -30 / -50 / -70
max_stacks 20
creep_damage_pct 20
APPLICATION DAMAGE 5 / 10 / 15 / 20
%BUILDING DAMAGE 0
  • All damage from Batrider gets amplified, except for Radiance, Orb of Venom, Urn of Shadows, and Spirit Vessel.
  • Sticky Napalm does not require turning to cast.
  • Sticky Napalm deals 20% damage to creeps.
Patch history
7.41c 2026-05-06
  • Aghanim's Shard building damage decreased from 25% to 20% Aghanim's Shard

Flamebreak

Cooldown 22 / 19 / 16 / 13s Mana 110 Range 1300 MAGICAL
ActiveCooldown22 / 19 / 16 / 13sMana110Range1300

Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.

Raw values (from the game files)(11)
IMPACT DAMAGE 25 / 50 / 75 / 100
DAMAGE PER SECOND 25 / 30 / 35 / 40
BURN DURATION 2 / 3 / 4 / 5
RADIUS 400
collision_radius 100 / 100 / 100 / 100
stun_duration 0.5 / 0.5 / 0.5 / 0.5
speed 1700
KNOCKBACK DISTANCE 250
knockback_height 100 / 100 / 100 / 100
knockback_duration 0.35
%MOVEMENT SLOW 6 / 12 / 18 / 24
Patch history
7.40b 2025-12-23
  • Mana Cost decreased from 110/115/120/125 to 110
7.40 2025-12-15
  • Movement Slow decreased from 8/16/24/32% to 6/12/18/24%

Firefly

Cooldown 48 / 42 / 36 / 30s Mana 100 MAGICAL
ActiveCooldown48 / 42 / 36 / 30sMana100

Batrider takes to the skies, moving increasingly fast and laying down a trail of flames from the air. The fire damages any enemies it touches and destroys trees below Batrider. Maximum movement speed bonus is reached at the end of Firefly's duration.

Raw values (from the game files)(6)
DAMAGE PER SECOND 20 / 40 / 60 / 80
RADIUS 250
DURATION 15
tick_interval 0.5
tree_radius 100
%MAX MOVEMENT SPEED BONUS 12 / 18 / 24 / 30
  • During this the Batrider can fly above units, trees and impassable terrain.
  • If duration ends when above impassable terrain, the Batrider can get stuck.
  • The trail persists through Batrider's death.
Patch history
7.41c 2026-05-06
  • Damage per second decreased from 25/50/75/100 to 20/40/60/80
7.41b 2026-04-07
  • Cooldown increased from 45/40/35/30s to 48/42/36/30s
7.41 2026-03-24
  • Now also provides an increasing movement speed bonus that reaches its maximum of 12/18/24/30% at the end of Firefly's duration

APPLICATION DAMAGE:

Smoldering Resin Innate Passive

Passive

Batrider's attacks apply a debuff that deals 20% of the attack damage every 1s for 2s.

Raw values (from the game files)(3)
total_ticks 2
tick_rate 1
tick_attack_damage_pct 20
Patch history
7.41e 2026-07-30
  • No longer applies when attacking allies

Flaming Lasso

Cooldown 90 / 75 / 60s Mana 125 / 150 / 175 Range 200 MAGICAL
ActiveCooldown90 / 75 / 60sMana125 / 150 / 175Range200

Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Raw values (from the game files)(5)
DURATION 2.25 / 2.75 / 3.25
drag_distance 300 / 300 / 300
break_distance 425
TOTAL DAMAGE 125 / 250 / 375
tick_rate 0.5
  • Killing the target or the Batrider will break the lasso before its expiration.
  • If Batrider moves more than 425 units in 0.05 seconds the lasso breaks.
  • Batrider cannot attack while using Flaming Lasso.
Patch history
7.41c 2026-05-06
  • Total Damage decreased from 200/350/500 to 125/250/375

Talents

Level 25 +0.75s Flaming Lasso Duration Flamebreak applies 4 Sticky Napalm Stacks
Level 20 Attacks apply 1 Stack of Sticky Napalm -6s Flamebreak Cooldown
Level 15 +30 Firefly Damage Per Second +0.75% Sticky Napalm Movement Slow
Level 10 +5% Firefly Max Movement Speed Bonus +1s Smoldering Resin Duration

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f 2026-09-15
  • Intelligence gain increased from 2.9 to 3.2
  • Damage gain per level increased from 3.5 to 3.6
7.41c 2026-05-06
  • Base Movement Speed decreased from 320 to 310
7.41b 2026-04-07
  • Base Armor decreased by 1
Talents
  • Level 15 Talent Sticky Napalm Movement Slow increased from +0.5% to +0.75%
7.41 2026-03-24
Talents
  • Level 10 Talent +50 Flamebreak Knockback Distance replaced with +1s Smoldering Resin Duration
  • Level 10 Talent +50 Sticky Napalm Radius replaced with +5% Firefly Max Movement Speed Bonus
  • Level 15 Talent -8s Flaming Lasso Cooldown replaced with +0.5% Sticky Napalm Movement Slow
  • Level 15 Talent +20 Movement Speed replaced with +30 Firefly Damage Per Second
  • Level 20 Talent +4s Smoldering Resin Duration replaced with Attacks apply 1 Stack of Sticky Napalm
  • Level 25 Talent +10 Sticky Napalm Damage replaced with +0.75s Flaming Lasso Duration
7.40c 2026-01-21
  • Agility gain increased from 1.8 to 2.0
  • Damage gain per level increased from 3.4 to 3.5
7.40 2025-12-15
  • Daytime Vision Range increased from 1600 to 1800
Talents
  • Level 15 Talent Flaming Lasso Cooldown Reduction increased from 7s to 8s

Background

There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling. The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside...

Details

Internal namenpc_dota_hero_batrider
Hero ID65
Aliases / search termsbr, Batrider, バトライダー, ばとらいだー, batoraida-