Wild Axes
Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once, and amplifies subsequent damage from Beastmaster and his units.
Raw values (from the game files)(8)
radius | 175 |
|---|---|
spread | 450 |
| CAST RANGE | 1500 |
| DAMAGE PER AXE | 40 / 80 / 120 / 160 |
| DEBUFF DURATION | 10 / 11 / 12 / 13 |
| %DAMAGE AMP PER STACK | 5 / 6 / 7 / 8 |
min_throw_duration | 0.4 |
max_throw_duration | 1.0 |
- This ability destroys trees.
- Mana Cost increased from 50/55/60/65 to 65
- Debuff Duration rescaled from 12s to 10/11/12/13s
- Damage per axe increased from 30/65/100/135 to 40/80/120/160
- Damage Amp per stack decreased from 6/9/11/13% to 5/6/7/8%
- Now upgraded with Aghanim's Shard Aghanim's Shard
- Beastmaster's attacks on enemy heroes also apply the Wild Axes debuff of its corresponding level
- Illusions of Beastmaster don't apply Wild Axes stacks
- Damage Amp per stack increased from 6/8/10/12% to 7/9/11/13%
- Damage per axe rescaled from 35/65/95/125 to 30/65/100/135