Bounty Hunter

Agility ・ Melee ・ Easy

Escape 2 Nuker 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength19 (+2.5/Lv)
  • Agility21 (+2.6/Lv)
  • Intelligence20 (+1.9/Lv)
Attack
  • Damage33–41
  • Base attack time1.5s
  • Base attack speed100
  • Attack range150
  • Attack point0.59s
  • Projectile speed900
Defense and movement
  • Base armor5
  • Magic resistance25%
  • Movement speed325
  • Turn rate0.6
  • Health regen0.75
  • Vision (day / night)1800 / 1000

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Shuriken Toss

Cooldown 5s Mana 75 / 85 / 95 / 105 Range 375 / 425 / 475 / 525 MAGICAL
ActiveCooldown5sMana75 / 85 / 95 / 105Range375 / 425 / 475 / 525

Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.

Raw values (from the game files)(7)
DAMAGE 100 / 170 / 240 / 310
speed 1000 / 1000 / 1000 / 1000
bounce_aoe 1200
SLOW DURATION 0.35
passthrough_width 175
cast_range 375 / 425 / 475 / 525
%SLOW 100
Patch history
7.41c 2026-05-06
  • Mana Cost increased from 75/80/85/90 to 75/85/95/105

Jinada

Cooldown 9 / 7 / 5 / 3s Range 150 PHYSICAL
ActiveCooldown9 / 7 / 5 / 3sRange150

Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

Raw values (from the game files)(2)
BONUS DAMAGE 70 / 105 / 140 / 175
GOLD STEAL 15 / 22 / 29 / 36
Patch history
7.41 2026-03-24
  • Gold Steal increased from 12/20/28/36 to 15/22/29/36

Shadow Walk

Cooldown 18 / 17 / 16 / 15s Mana 50
ActiveCooldown18 / 17 / 16 / 15sMana50

Bounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.

Raw values (from the game files)(4)
INVISIBILITY DURATION 20.0 / 25.0 / 30.0 / 35.0
FADE TIME 1.0 / 0.75 / 0.5 / 0.25
STUN DURATION 1.0 / 1.2 / 1.4 / 1.6
%BONUS SPEED 11 / 14 / 17 / 20
  • Will not break most channeling of spells upon activation.
Patch history
7.41c 2026-05-06
  • Bonus Speed increased from 8/12/16/20% to 11/14/17/20%
7.41 2026-03-24
  • Now grants 8/12/16/20% bonus movement speed when active
  • Also applies to Friendly Shadow
7.40 2025-12-15
  • Stun Duration increased from 0.8/1/1.2/1.4s to 1/1.2/1.4/1.6s

Friendly Shadow

Cooldown 15s Mana 50 Range 650
ActiveCooldown15sMana50Range650

Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 0.5s. Does not break Bounty Hunter's invisibility when cast.

Raw values (from the game files)(1)
fade_time 0.5

Big Game Hunter Innate Passive

Passive

Bounty Hunter receives 20% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team.

Raw values (from the game files)(1)
kill_assist_gold_bonus_percent 20
Patch history
7.41d 2026-06-04
  • Bonus gold increased from 15% to 20%
7.41 2026-03-24
  • Ability reworked
  • Bounty Hunter receives 15% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team
  • Bounty Hunter has a list of heroes that are currently considered a big game, accessible by pressing special button over the innate
  • These heroes will also have a debuff, that points out that they're among these three heroes. Debuff is visible only to Bounty Hunter and his allies

Track

Cooldown 6 / 5 / 4s Mana 50 Range 1000
ActiveCooldown6 / 5 / 4sMana50Range1000

Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

Raw values (from the game files)(6)
%DAMAGE AMPLIFICATION 8 / 12 / 16
bonus_gold_radius 1200
SELF BONUS GOLD 80 / 160 / 240
ALLIES BONUS GOLD 40 / 80 / 120
DURATION 25
gold_steal 0.3 / 0.4 / 0.5
  • Bounty Hunter will get the bonus gold if the target dies while Track is active, regardless of how it died.
  • Track's effect is only visible to allies.
  • You can see the amount of gold the target is carrying by mousing over the debuff icon above the target's ability bar.
  • Bonus gold is reliable gold.
Patch history
7.41f 2026-09-15
  • Self bonus gold decreased from 130/225/320 to 80/160/240
  • Allies bonus gold decreased from 50/90/130 to 40/80/120
7.41c 2026-05-06
  • Mana Cost decreased from 60 to 50
7.41 2026-03-24
  • No longer grants 12/16/20% bonus movement speed to Bounty Hunter

Talents

Level 25 Track Grants Shared Vision No Cooldown on Jinada
Level 20 +190 Shuriken Toss Damage +50 Jinada Gold Steal
Level 15 -30% Damage Taken in Shadow Walk +50 Track Gold
Level 10 +0.35s Shuriken Toss Slow +30 Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f 2026-09-15
Talents
  • Level 10 Talent Shuriken Toss Slow decreased from +0.6s to +0.35s
  • Level 20 Talent Track Grants Shared Vision replaced with +190 Shuriken Toss Damage
  • Level 25 Talent +250 Shuriken Toss Damage replaced with Track Grants Shared Vision
7.41 2026-03-24
Talents
  • Level 10 Talent Damage increased from +25 to +30

Background

When the hunted tell tales of Gondar the Bounty Hunter, none are sure of which are true. In whispered tones they say he was abandoned as a kit, learning his skill in tracking as a matter of simple survival. Others hear he was an orphan of war, taken in by the great Soruq the Hunter to learn the master's skill with a blade as they plumbed the dark forests for big game. Still others believe he was a lowly street urchin raised among a guild of cutpurses and thieves, trained in the arts of stealth and misdirection. Around campfires in the wild countryside his quarry speaks the rumors of Gondar's work, growing ever more fearful: they say it was he who tracked down the tyrant King Goff years after the mad regent went into hiding, delivering his head and scepter as proof. That it was he who infiltrated the rebel camps at Highseat, finally bringing the legendary thief White Cape to be judged for his crimes. And that it was he who ended the career of Soruq the Hunter, condemned as a criminal for killing the Prince's prized hellkite. The tales of Gondar's incredible skill stretch on, with each daring feat more unbelievable than the last, each target more elusive. For the right price, the hunted know, anyone can be found. For the right price, even the mightiest may find fear in the shadows.

Details

Internal namenpc_dota_hero_bounty_hunter
Hero ID62
Aliases / search termsbh, Bounty, Hunter, バウンティハンター, ばうんてぃはんたー, baunntexihannta-