Dazzle

Universal ・ Ranged ・ Easy

Support 3 Nuker 1 Disabler 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength19 (+2.3/Lv)
  • Agility20 (+1.7/Lv)
  • Intelligence25 (+3.5/Lv)
Attack
  • Damage19–25
  • Base attack time1.7s
  • Base attack speed100
  • Attack range575
  • Attack point0.3s
  • Projectile speed1200
Defense and movement
  • Base armor0
  • Magic resistance25%
  • Movement speed305
  • Turn rate0.7
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Poison Touch

Cooldown 24 / 21 / 18 / 15s Mana 125 / 130 / 135 / 140 Range 500 / 600 / 700 / 800 PHYSICAL
ActiveCooldown24 / 21 / 18 / 15sMana125 / 130 / 135 / 140Range500 / 600 / 700 / 800

Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

Raw values (from the game files)(10)
start_radius 200 / 200 / 200 / 200
end_radius 300 / 300 / 300 / 300
end_distance 600 / 700 / 800 / 900
TARGETS 2 / 4 / 6 / 8
DAMAGE PER SECOND 16 / 28 / 40 / 52
%SLOW -13 / -16 / -19 / -22
projectile_speed 1300
DURATION 3.5 / 5 / 6.5 / 8
%BONUS SLOW PER HIT -2.5 / -3 / -3.5 / -4.0
SPLIT DAMAGE 0
  • The damage is not reduced by damage block abilities.
Patch history
7.41d 2026-06-04
  • Bonus Slow Per Hit increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
7.40b 2025-12-23
  • Slow decreased from 16/18/20/22% to 13/16/19/22%

Shallow Grave

Cooldown 30 / 26 / 22 / 18s Mana 90 / 100 / 110 / 120 Range 900
ActiveCooldown30 / 26 / 22 / 18sMana90 / 100 / 110 / 120Range900

An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

Raw values (from the game files)(3)
DURATION 4 / 4.5 / 5.0 / 5.5
fx_halo_height 190 / 240 / 300 / 350
%HEAL AMPLIFICATION PER 10% MISSING 3 / 5 / 7 / 9
  • HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.

Shadow Wave

Cooldown 10 / 9 / 8 / 7s Mana 90 Range 800 PHYSICAL
ActiveCooldown10 / 9 / 8 / 7sMana90Range800

Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

Raw values (from the game files)(7)
HEAL ARC RADIUS 475
DAMAGE RADIUS 185
max_targets 3 / 4 / 5 / 6
MAX HEAL TARGETS 4 / 5 / 6 / 7
DAMAGE 85 / 105 / 125 / 145
scepter_heal_pct 100
scepter_cd_increase 2
  • Prioritizes allied heroes over creeps.
  • If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.

Weave Innate Passive

Passive

Dazzle's abilities apply Weave to both allies and enemies they affect, increasing allied armor and reducing enemy armor. Multiple instances of this effect stack.

Raw values (from the game files)(4)
ARMOR CHANGE PER STACK 1
DURATION 6.9
affects_allies 1
affects_enemies 1
Patch history
7.41 2026-03-24
  • No longer levels with Nothl Projection
  • Armor Change per stack rescaled from 0.5/0.75/1/1.25 to 1
  • Duration changed from 8s to 6.9s + 0.1s per level
  • Now upgraded with Aghanim's Shard Aghanim's Shard
  • Applying a stack of Weave on an ally heals them for 60 per stack of Weave, including the stack that was just applied

Nothl Projection

Cooldown 70 / 60 / 50s Mana 100 / 150 / 200 Range 450
ActiveCooldown70 / 60 / 50sMana100 / 150 / 200Range450

Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end.

Raw values (from the game files)(11)
MIN DURATION 5
MAX DURATION 12
initial_travel_speed 1200
soul_return_time 0.75
soul_return_min_speed 500
leash_start 1600
base_leash_pull 50
leash_increase 1.5
HEX DURATION 1.4 / 1.6 / 1.8
SHALLOW GRAVE HEAL 225 / 300 / 375
%SHADOW WAVE COOLDOWN REDUCTION 30 / 40 / 50
  • When Dazzle's spirit is further than 1600 units from the body, the tether will begin to pull him back. The strength of the pull increases with distance.
  • Dazzle's Soul cannot attack buildings.
Patch history
7.41 2026-03-24
  • No longer does a hard dispel on Dazzle when projection ends
  • No longer upgraded with Aghanim's Shard
7.40 2025-12-15
  • Aghanim's Shard healing amplification decreased from 20% to 15% Aghanim's Shard

End Projection

Active

Ends Dazzle's sojourn in the Nothl Realm and returns his spirit to his body.

Talents

Level 25 +40% Poison Touch Slow +1 Weave Armor Reduction/Increase
Level 20 -3s Shallow Grave Cooldown +75 Poison Touch DPS
Level 15 +45 Shadow Wave Heal / Damage +5s Nothl Projection Duration
Level 10 +200 Poison Touch Attack Range +1.75 Mana Regen

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.40b 2025-12-23
Talents
  • Level 20 Talent Shallow Grave Cooldown Reduction decreased from 4s to 3s
7.40 2025-12-15
  • Base Strength increased from 18 to 19
  • Damage at level 1 unchanged
  • Intelligence gain decreased from 3.7 to 3.5
  • Damage gain per level decreased from 3.5 to 3.4

Background

Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences. Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.

Details

Internal namenpc_dota_hero_dazzle
Hero ID50
Aliases / search termsDazzle, ダズル, だずる, dazuru