Boulder Smash
Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.
Raw values (from the game files)(10)
radius | 180 |
|---|---|
| REMNANT SMASH RADIUS | 200 |
| DAMAGE | 110 / 180 / 250 / 320 |
| %SLOW AMOUNT | 50 |
| SLOW DURATION | 1.75 / 2.5 / 3.25 / 4 |
| TRAVEL SPEED | 900 |
| DISTANCE | 500.0 / 600.0 / 700.0 / 800.0 |
| DISTANCE (REMNANT) | 2000.0 |
remnant_smash_radius_tooltip | 200 |
creep_multiplier | 1.0 |