Luna

Agility ・ Ranged ・ Easy

Carry 2 Nuker 2 Pusher 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength21 (+2.2/Lv)
  • Agility24 (+3.4/Lv)
  • Intelligence23 (+1.9/Lv)
Attack
  • Damage26–32
  • Base attack time1.7s
  • Base attack speed100
  • Attack range330
  • Attack point0.35s
  • Projectile speed900
Defense and movement
  • Base armor2
  • Magic resistance25%
  • Movement speed325
  • Turn rate0.6
  • Health regen0.5
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Lucent Beam

Cooldown 9.0 / 8.0 / 7.0 / 6.0s Mana 90 / 100 / 110 / 120 Range 800 MAGICAL
ActiveCooldown9.0 / 8.0 / 7.0 / 6.0sMana90 / 100 / 110 / 120Range800

Calls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.

Raw values (from the game files)(4)
BEAM DAMAGE 75 / 150 / 225 / 300
STUN DURATION 0.6
DAMAGE BUFF DURATION 0
DAMAGE BUFF PER BEAM 0

Lunar Orbit

Cooldown 40 / 35 / 30 / 25s Mana 65 / 70 / 75 / 80 PHYSICAL
ActiveCooldown40 / 35 / 30 / 25sMana65 / 70 / 75 / 80

Creates 4 glaives that rotate 225 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.

Raw values (from the game files)(8)
DURATION 5 / 6 / 7 / 8
rotating_glaives 4
rotating_glaives_movement_radius 225
rotating_glaives_movement_radius_expand_speed_scale 4
COLLISION RADIUS 200
%COLLISION DAMAGE 28 / 32 / 36 / 40
rotating_glaives_speed 160
%DAMAGE REDUCTION 8 / 12 / 16 / 20
Patch history
7.41 2026-03-24
  • Now applies 8/12/16/20% damage reduction while active
  • Aghanim's Shard upgrade reworked Aghanim's Shard
  • Increases damage reduction by 10% and provides Luna with 20% bonus movement speed for the duration
7.40 2025-12-15
  • Collision Damage increased from 22/28/34/40% to 28/32/36/40%
  • Formation time decreased from 1.2s to 0.9s
  • Rotation Radius decreased from 250 to 225
  • Collision Radius increased from 175 to 200

Moon Glaives Passive

Passive

Empowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.

Raw values (from the game files)(3)
BOUNCE RADIUS 500
BOUNCES 3 / 4 / 5 / 6
%DAMAGE REDUCTION PER BOUNCE 50 / 45 / 40 / 35
  • Moon Glaives do not proc any attack modifier except Critical Strikes.

Lunar Blessing Innate Passive

Passive

Grants attack damage to Luna and nearby allied heroes within 1200 range, with Luna receiving double the attack damage bonuses. At night, Lunar Blessing is global, and Luna is blessed with bonus night vision.

Raw values (from the game files)(2)
radius 1200
BONUS NIGHT VISION 225
Patch history
7.41 2026-03-24
  • Damage for Allies/Self changed from 1/2 + 1/2 per level up to 1/2 per level 有効値は変更なし
  • Bonus Night Vision changed from 250 + 25 per level up to 225 + 25 per level 有効値は変更なし

Eclipse

Cooldown 105s Mana 150 / 200 / 250 Range 0 MAGICAL
ActiveCooldown105sMana150 / 200 / 250Range0

Showers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

Raw values (from the game files)(6)
TOTAL BEAMS 6 / 9 / 12
beam_interval 0.6 / 0.6 / 0.6
beam_interval_scepter 0.3
RADIUS 675
MAX BEAMS PER UNIT 5
NIGHT DURATION 10.0
  • Eclipse doesn't work if Luna doesn't have any points in Lucent Beam.
  • Beams will stop if Luna is killed.
  • Will not hit invisible units.
  • There is a 0.6/0.6/0.6 seconds gap between beams, 0.3 seconds with scepter.

Talents

Level 25 +25/50 Lunar Blessing Allied/Self Damage Lucent Beam Hits An Additional Target
Level 20 -40.0s Eclipse Cooldown 1.5x Lunar Orbit Damage / Speed
Level 15 +1 Lunar Orbit Glaive +80 Lucent Beam Damage
Level 10 -5% Moon Glaives Damage Reduction +0.5s Lucent Beam Ministun

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41 2026-03-24
Talents
  • Level 20 Talent -2s Lucent Beam Cooldown replaced with 1.5x Lunar Orbit Damage / Speed
  • Level 25 Talent Lunar Blessing Allied/Self Damage decreased from +30/60 to +25/50
7.40 2025-12-15
Talents
  • Level 15 Talent -40s Eclipse Cooldown replaced with +80 Lucent Beam Damage
  • Level 20 Talent +110 Lucent Beam Damage replaced with -40s Eclipse Cooldown
  • Level 25 Talent +1 Lunar Blessing Damage per Level replaced with +30 Lunar Blessing Damage

Background

How had she been reduced to this? She was once the Scourge of the Plains, a merciless leader of men and beasts, and able to sow terror wherever she dared. Now she was far from her homeland, driven half mad from starvation and months of wandering, her army long dead or worse. As she stood at the edge of an ancient forest, a pair of glowing eyes spied on from an elder branch. Something beautiful and deadly sought a meal in the wilting dusk. Without a sound, it turned and left. Fury overtook her. Clutching a rust-eaten dagger, she charged after the beast determined to reclaim even a shred of her past glory, but her quarry would not be caught. Three times she cornered the creature among the rocks and trees, and three times she pounced only to witness its fading shadow darting further into the woods. Yet the full moon shone brightly, and the creature's trail was easy to follow. Arriving in a clearing atop a high hill, the beast's massive feline form sat in the open, attentive and waiting. When the woman brandished her dagger, the creature reared and roared and charged. Death, it seemed, had come for her at long last in this strange place. She stood, calm and ready. A flash of movement, and the beast snatched the dagger from her hand before vanishing into the forest. Stillness. Hooded figures approached. In reverent tones they revealed that Selemene, Goddess of the Moon, had chosen her, had guided her, had tested her. Unwittingly she had endured the sacred rites of the Dark Moon, warriors of the Nightsilver Woods. She was offered a choice: join the Dark Moon and pledge herself to the service of Selemene, or leave and never return. She did not hesitate. Embracing her absolution, she renounced her bloody past, and took up a new mantle as Luna of the Dark Moon, the dreaded Moon Rider, ruthless and ever-loyal guardian of the Nightsilver Woods.

Details

Internal namenpc_dota_hero_luna
Hero ID48
Aliases / search termsMoon Rider, Luna, ムーンライダー, むーんらいだー, mu-nnraida-runa, ルナ, るな, runa