Nature's Prophet

Universal ・ Ranged ・ Medium

Carry 1 Pusher 3 Escape 1 Nuker 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength19 (+2.6/Lv)
  • Agility14 (+2.6/Lv)
  • Intelligence22 (+3.5/Lv)
Attack
  • Damage20–26
  • Base attack time1.5s
  • Base attack speed100
  • Attack range600
  • Attack point0.4s
  • Projectile speed1125
Defense and movement
  • Base armor0
  • Magic resistance25%
  • Movement speed295
  • Turn rate0.9
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Sprout

Cooldown 14 / 12 / 10 / 8s Mana 70 / 80 / 90 / 100 Range 625 / 700 / 775 / 850 MAGICAL
ActiveCooldown14 / 12 / 10 / 8sMana70 / 80 / 90 / 100Range625 / 700 / 775 / 850

Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 400 radius.

Raw values (from the game files)(4)
vision_range 400
DURATION 2.5 / 3 / 3.5 / 4
DAMAGE 70 / 130 / 190 / 250
sprout_damage_radius 275
  • Sprout can be cast on any unit, or the ground.
  • Trees created by Sprout have the same interactions with abilities as regular trees.
Patch history
7.41 2026-03-24
  • Vision increased from 250 to 400

Teleportation

Cooldown 65 / 50 / 35 / 20s Mana 50 / 60 / 70 / 80 Range 0 PHYSICAL
ActiveCooldown65 / 50 / 35 / 20sMana50 / 60 / 70 / 80Range0

Teleports to any point on the map. Gains a barrier after arriving to its destination.

Raw values (from the game files)(2)
BARRIER 70 / 130 / 190 / 250
DURATION 15
  • Mana and cooldown take effect when the cast is completed. Nature's Prophet will not use any mana or waste the cooldown if the spell is interrupted while casting.
  • When the cast begins, an effect is created at the target location, which is visible to allies and enemies.

Nature's Call

Cooldown 45 / 40 / 35 / 30s Mana 85 / 90 / 95 / 100 Range 750
ActiveCooldown45 / 40 / 35 / 30sMana85 / 90 / 95 / 100Range750

Converts an area of trees into Treants under the command of Nature's Prophet.

Raw values (from the game files)(13)
area_of_effect 150 / 225 / 300 / 375
TREANTS SUMMONED 2 / 3 / 4 / 5
TREANT DURATION 50
TREANT HEALTH 450
TREANT DAMAGE 16 / 25 / 34 / 43
TREANT BONUS HERO DAMAGE 6 / 10 / 14 / 18
TREANT MOVESPEED 300 / 315 / 330 / 345
TREANT VISION (DAY) 500
TREANT VISION (NIGHT) 500
treant_gold_bounty_min 18
treant_gold_bounty_max 24
treant_xp_bounty 30
treewalking 1
  • Nature's Call can only create as many treants as there are trees in the target area.
Patch history
7.41c 2026-05-06
  • Mana Cost decreased from 100 to 85/90/95/100
  • Treant Bonus Hero Damage increased from 4/8/12/16 to 6/10/14/18
7.41 2026-03-24
  • Treant Movespeed rescaled from 305/310/315/320 to 300/315/330/345
  • Treant Health decreased from 550 to 450
  • Treants now have 25% Magic Resistance
  • Treants now deal 4/8/12/16 bonus damage to enemy Heroes
  • This bonus is also affected by the Treant Damage multiplying talent
  • Treants now have free pathing through trees
7.40c 2026-01-21
  • Treant Damage increased from 16/24/32/40 to 16/25/34/43
7.40 2025-12-15
  • Mana Cost decreased from 120 to 100
  • Treant attack range increased from 100 to 125
  • Treant damage increased from 15/23/31/39 to 16/24/32/40 13–17/21–25/29–33/37–41から14–18/22–26/30–34/38–42へ
  • Treant movement speed increased from 300 to 305/310/315/320

Curse of the Oldgrowth

Cooldown 18s Mana 80 MAGICAL
ActiveCooldown18sMana80

Applies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.

Raw values (from the game files)(5)
DURATION 7
DPS PER TREE 15
%SLOW PER TREE 7
radius 250
range 900
Patch history
7.40 2025-12-15
  • Curse radius decreased from 1200 to 900

Spirit of the Forest Innate Passive

Passive

Nature's Prophet gains 2% bonus damage for each nearby tree. Treants also provide this bonus with multiplied values regardless of proximity. Treants also possess this ability.

Raw values (from the game files)(3)
damage_per_tree_pct 2
TREE RADIUS 300
TREANT MULTIPLIER 2
  • Treants gain bonuses from trees and other treants around them.
  • Treant Protector does not provide any bonuses.
Patch history
7.41d 2026-06-04
  • Treants that are alive now always contribute to the bonus damage, even if they are out of range
7.41 2026-03-24
  • No longer levels with Wrath of Nature
  • Tree Radius rescaled from 300/400/500/600 to 300 + 10 per level
  • Multiplier per treant increased from 1x to 2x
  • Treants also have Spirit of the Forest and gain bonus damage for each nearby tree and treant
7.40 2025-12-15
  • Bonus damage per tree decreased from 3% to 2%

Wrath of Nature

Cooldown 85s Mana 130 / 160 / 190 Range 0 MAGICAL
ActiveCooldown85sMana130 / 160 / 190Range0

Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.

Raw values (from the game files)(4)
max_targets 16
BASE DAMAGE 100 / 140 / 180
%ADDED DAMAGE PER BOUNCE 10
jump_delay 0.15
  • Wrath of Nature will not hit units out of vision.
  • Can be cast through the minimap; the nearest valid target will be selected.
Patch history
7.41b 2026-04-07
  • Base Damage increased from 90/130/170 to 100/140/180

Talents

Level 25 Removed Teleportation Cooldown x3x Treant HP/Damage
Level 20 -20s Wrath of Nature Cooldown +240 Sprout Damage
Level 15 +50 Treant Movement Speed +100 Teleportation Barrier
Level 10 -10s Nature's Call Cooldown +25 Wrath of Nature Base Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41d 2026-06-04
Talents
  • Level 20 Talent Sprout Damage increased from +220 to +240
7.41c 2026-05-06
Talents
  • Level 20 Talent Sprout Damage increased from +170 to +220
  • Level 20 Talent Wrath of Nature Cooldown Reduction increased from 15s to 20s
7.41 2026-03-24
  • Minimum Base damage increased by 4 ダメージ分配を10から6に削減
  • Damage at level 1 increased from 40–50 to 44–50
Talents
  • Level 15 Talent changed from facet specific to +100 Teleportation Barrier
  • Level 25 Talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier
7.40 2025-12-15
  • Agility gain decreased from 3 to 2.6
  • Damage gain per level decreased from 4.1 to 3.9

Background

When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.

Details

Internal namenpc_dota_hero_furion
Hero ID53
Aliases / search termsnp, Nature's, Prophet, ネイチャープロフェット, ねいちゃーぷろふぇっと, neicya-purofetto