Slardar

Strength ・ Melee ・ Easy

Carry 2 Durable 2 Initiator 2 Disabler 1 Escape 1

Patch 7.41f 2026-09-15 released ・ Game data Client 6957(Oct 09 2026)

Stats

Attributes (base and gain per level)
  • Strength21 (+3.4/Lv)
  • Agility17 (+2.1/Lv)
  • Intelligence15 (+1.5/Lv)
Attack
  • Damage30–38
  • Base attack time1.7s
  • Base attack speed100
  • Attack range150
  • Attack point0.36s
Defense and movement
  • Base armor2
  • Magic resistance25%
  • Movement speed300
  • Turn rate0.6
  • Health regen0.25
  • Vision (day / night)1800 / 800

These are the base values written in the game files. Totals derived from attributes (HP, mana, armor) depend on engine-side formulas, so no estimated values are shown.

Recommended items

Items the in-game shop recommends for this hero (curated by Valve). These are not win-rate statistics.

Abilities

Guardian Sprint

Cooldown 33 / 28 / 23 / 18s Mana 25 Range 0
ActiveCooldown33 / 28 / 23 / 18sMana25Range0

Slardar slithers ahead, moving significantly faster and passing through units. Slardar has 100% slow resistance for the first 2.5s. The slow resistance gradually fades over the remaining sprint duration.

Raw values (from the game files)(4)
%BONUS MOVE SPEED 10 / 18 / 26 / 34
DURATION 10
speed_burst_max_duration 2.5
slow_resistance_tooltip 100
  • Activating this skill doesn't interrupt channeling abilities.
Patch history
7.41b 2026-04-07
  • Cooldown increased from 29/25/21/17s to 33/28/23/18s
7.41 2026-03-24
  • Slardar now has 100% slow resistance for the first 2.5s of Guardian Sprint. This bonus fades to 0 over the remaining duration

Slithereen Crush

Cooldown 8.5 / 8 / 7.5 / 7s Mana 100 Range 0 PHYSICAL
ActiveCooldown8.5 / 8 / 7.5 / 7sMana100Range0

Slams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed.

Raw values (from the game files)(8)
RADIUS 325
%MOVEMENT SLOW -20 / -25 / -30 / -35
ATTACK SLOW -20 / -25 / -30 / -35
SLOW DURATION 3 / 4 / 5 / 6
STUN DURATION 0.8
PUDDLE DURATION 7
PUDDLE RADIUS 325
DAMAGE 60 / 140 / 220 / 300
Patch history
7.41f 2026-09-15
  • Damage decreased from 75/150/225/300 to 60/140/220/300
7.41c 2026-05-06
  • Cooldown increased from 7s to 8.5/8/7.5/7s
7.40 2025-12-15
  • Puddle radius increased from 250 to 325
  • Aghanim's Scepter Crush puddle radius decreased from 450 to 400 Aghanim's Scepter

Bash of the Deep Passive

PHYSICAL
Passive

After 3 attacks, your next attack will bash the target.

Raw values (from the game files)(3)
BONUS DAMAGE 35 / 90 / 145 / 200
BASH DURATION 1.0
attack_count 3
  • Does not stack with Skull Basher.
Patch history
7.40 2025-12-15
  • Bash Duration decreased from 1.1s to 1s
  • Bonus Damage decreased from 50/100/150/200 to 35/90/145/200

Seaborn Sentinel Innate Passive

Passive

Slardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle, trail, or river.

Raw values (from the game files)(6)
%BONUS MOVE SPEED 18
HP REGEN 1.75
BONUS ARMOR 1.8
%BONUS ATTACK DAMAGE 11.4
scepter_puddle_radius_tooltip 75
scepter_puddle_duration_increase_tooltip 5
Patch history
7.41 2026-03-24
  • No longer levels with Corrosive Haze
  • Bonus HP Regen changed from 2.5/5/7.5/10 to 1.75 + 0.25 per level
  • Aghanim's Scepter Bonus HP Regen decreased from +22 to +20 Aghanim's Scepter
  • Bonus Armor changed from 3/4/5/6 to 1.8 + 0.2 per level
  • Aghanim's Scepter Bonus Armor decreased from +10 to +8 Aghanim's Scepter
  • Flat 8/16/24/32 bonus damage replaced with 11.4% bonus attack damage + 0.6% per level

Corrosive Haze

Cooldown 5s Mana 25 Range 900
ActiveCooldown5sMana25Range900

Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it.

Raw values (from the game files)(4)
ARMOR REDUCTION -8 / -14 / -20
DURATION 18
TRAIL RADIUS 100
TRAIL DURATION 7
Patch history
7.41d 2026-06-04
  • Armor Reduction decreased from 10/15/20 to 8/14/20

Talents

Level 25 -3s Slithereen Crush Cooldown Corrosive Haze Undispellable
Level 20 +125 Slithereen Crush Damage +16% Seaborn Sentinel Bonus Attack Damage
Level 15 +250 Health -3 Corrosive Haze Armor
Level 10 +2s Guardian Sprint Duration +30 Bash of the Deep Damage

One of the two per level is chosen. They appear in the order registered in the game files.

Patch history (hero and talents)

7.41f 2026-09-15
  • Base Health Regen decreased by 0.25
7.41 2026-03-24
Talents
  • Level 10 Talent +14 Seaborn Sentinel Bonus Attack Damage replaced with +30 Bash of the Deep Damage
  • Level 15 Talent +40 Bash of the Deep Damage replaced with -3 Corrosive Haze Armor
  • Level 20 Talent -4 Corrosive Haze Armor replaced with +16% Seaborn Sentinel Bonus Attack Damage
7.40c 2026-01-21
  • Strength gain decreased from 3.6 to 3.4
Talents
  • Level 15 Talent Health decreased from +300 to +250
7.40 2025-12-15
Talents
  • Level 10 Talent Seaborn Sentinel Bonus Damage increased from +12 to +14

Background

Slardar is a Slithereen, one of the Deep Ones, guardian of a vast network of sunken cities and the ancient riches buried within them. In the lightless gulf of the deepest ocean abysses, the Slithereen Guard patrols secret treasure rooms, ever vigilant against the subaqueous thieves sent into the deeps by covetous dryland sorcerers. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of immense power.

Details

Internal namenpc_dota_hero_slardar
Hero ID28
Aliases / search termsSlithereen Guard, Slardar, スリザリーンガード, すりざりーんがーど, surizari-nnga-do, スラーダー, すらーだー, sura-da-